Artifact Creature — Angel (5/7)
Flying
When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature — Angel (5/6)
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
Host Artifact Creature — Angel (4/4)
Flying
When this creature enters the battlefield, you may destroy target nonland permanent.
Creature — Turtle (5/7)
Hexproof
Creatures your opponents control attack each combat if able.
Creature — Human Pirate (4/4)
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Creature — Avatar (4/4)
Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
Legendary Creature — Human Warrior (4/5)
Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
Creature — Human Rogue (2/2)
Antique Collector can't be blocked by creatures with power 2 or less.
When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."
Creature — Frog Beast (2/2)
Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.
Creature — Frog Beast (3/3)
Protection from black
At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.
Creature — Frog Beast (1/4)
Reach (This creature can block creatures with flying.)
: Anurid Swarmsnapper can block an additional creature this turn.
Creature — Ape (5/4)
Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.
Creature — Human Archer (1/4)
Reach
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Creature — Spider Mutant (0/0)
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
Creature — Spider (5/7)
Reach
Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle.
Legendary Creature — Spirit (5/5)
, : Arashi, the Sky Asunder deals X damage to target creature with flying.
Channel — , Discard Arashi: Arashi deals X damage to each creature with flying.
Legendary Enchantment Creature — Spider (3/5)
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Creature — Giant Wizard (5/5)
Vigilance
When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.
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