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Cards similar to Lab Rats (400)

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Dead of Winter

Dead of Winter

Sorcery

All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.

7.8 /10
$0.33
Dead Reckoning

Dead Reckoning

Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

2.7 /10
$0.12
Deadly CoverUp

Deadly Cover-Up

Sorcery

As an additional cost to cast this spell, you may collect evidence 6.
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

4.4 /10
$1.07
Deadly Tempest

Deadly Tempest

Sorcery

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

9.2 /10
$0.43
Deadly Visit

Deadly Visit

Sorcery

Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

3.1 /10
$0.05
Death Cloud

Death Cloud

Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

7.4 /10
$4.10
Death Stroke

Death Stroke

Sorcery

Destroy target tapped creature.

2.5 /10
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Deaths Caress

Death's Caress

Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

1 /10
$0.02
Deaths Duet

Death's Duet

Sorcery

Return two target creature cards from your graveyard to your hand.

2.7 /10
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Deface

Deface

Sorcery

Choose one —
• Destroy target artifact.
• Destroy target creature with defender.

3.8 /10
$0.03
Defeat

Defeat

Sorcery

Destroy target creature with power 2 or less.

1.2 /10
$0.01
Defossilize

Defossilize

Sorcery

Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

5.5 /10
$0.04
Demons Grasp

Demon's Grasp

Sorcery

Target creature gets -5/-5 until end of turn.

1.5 /10
$0.01
Demonfire

Demonfire

Sorcery

Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.

5.2 /10
$0.03
Desperate Charge

Desperate Charge

Sorcery

Creatures you control get +2/+0 until end of turn.

0.2 /10
--
Detonate

Detonate

Sorcery

Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.

3 /10
--
Diabolic Intent

Diabolic Intent

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.

9.9 /10
$9.29
Die Young

Die Young

Sorcery

Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.

3.5 /10
$0.02
Discerning Taste

Discerning Taste

Sorcery

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.

5.6 /10
$0.02
Disemvowel

Disemvowel

Sorcery

Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.)

0.1 /10
$0.02
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