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Cards similar to Loxodon Punisher (400)

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MoonBlessed Cleric

Moon-Blessed Cleric

Creature — Human Elf Cleric (3/2)

Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

9.4 /10
$0.70
Mourning Patrol  Morning Apparition

Mourning Patrol // Morning Apparition

Creature — Human Soldier // Creature — Spirit Soldier (2/3)

Vigilance
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Morning Apparition

Flying, vigilance
If Morning Apparition would be put into a graveyard from anywhere, exile it instead.

2.4 /10
$0.01
Museum Nightwatch

Museum Nightwatch

Creature — Centaur Soldier (3/2)

When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

0.9 /10
$0.02
Noble Banneret

Noble Banneret

Creature — Human Knight (3/3)

Draft Noble Banneret face up.
As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down.
As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have lifelink.

0 /10
$0.10
Nomad Mythmaker

Nomad Mythmaker

Creature — Human Nomad Cleric (2/2)

, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

6.7 /10
$3.32
Odric Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature — Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

9.6 /10
$0.28
Odric Master Tactician

Odric, Master Tactician

Legendary Creature — Human Soldier (3/4)

First strike (This creature deals combat damage before creatures without first strike.)
Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

9.5 /10
$0.31
Outrider enKor

Outrider en-Kor

Creature — Kor Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.

4.2 /10
$0.13
Paladin enVec

Paladin en-Vec

Creature — Human Knight (2/2)

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

3.7 /10
$0.65
Pegasus Charger

Pegasus Charger

Creature — Pegasus (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)

1.6 /10
$0.12
Pentarch Paladin

Pentarch Paladin

Creature — Human Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As Pentarch Paladin enters the battlefield, choose a color.
, : Destroy target permanent of the chosen color.

4.8 /10
$0.52
Peregrine Griffin

Peregrine Griffin

Creature — Griffin (2/4)

Flying
First strike (This creature deals combat damage before creatures without first strike.)

2.2 /10
$0.07
Peri Brown

Peri Brown

Legendary Creature — Human (2/3)

The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for or one mana of that creature's color.)
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.7 /10
$0.10
Pilgrim of the Ages

Pilgrim of the Ages

Creature — Spirit (2/1)

When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
: Return Pilgrim of the Ages from your graveyard to your hand.

5.3 /10
$0.05
Pious Evangel  Wayward Disciple

Pious Evangel // Wayward Disciple

Creature — Human Cleric // Creature — Human Cleric (2/2)

Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life.
, , Sacrifice another permanent: Transform Pious Evangel.

Wayward Disciple

Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.

5.3 /10
$0.15
Preacher

Preacher

Creature — Human Cleric (1/1)

You may choose not to untap Preacher during your untap step.
: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.

3.4 /10
~$34
Preeminent Captain

Preeminent Captain

Creature — Kithkin Soldier (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

7.5 /10
$0.69
Priests of Norn

Priests of Norn

Creature — Phyrexian Cleric (1/4)

Vigilance
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

6.1 /10
$0.17
Protective Parents

Protective Parents

Creature — Human Peasant (3/2)

When Protective Parents dies, create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

2.3 /10
$0.02
Prowl Stoic Strategist  Prowl Pursuit Vehicle

Prowl, Stoic Strategist // Prowl, Pursuit Vehicle

Legendary Artifact Creature — Robot // Legendary Artifact — (3/3)

More Than Meets the Eye (You may cast this card converted for .)
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.

Prowl, Pursuit Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.

7 /10
$0.56
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