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Cards similar to Luminous Angel (400)

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Kangees Lieutenant

Kangee's Lieutenant

Creature — Bird Soldier (1/1)

Flying
Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.1 /10
$0.03
King of the Oathbreakers

King of the Oathbreakers

Legendary Creature — Spirit Noble (3/3)

Flying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.

5.9 /10
$0.19
Kykar Winds Fury

Kykar, Wind's Fury

Legendary Creature — Bird Wizard (3/3)

Flying
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Add .

9.2 /10
$0.33
Lita Mechanical Engineer

Lita, Mechanical Engineer

Legendary Artifact Creature — Artificer (3/3)

Vigilance
At the beginning of your end step, untap each other artifact creature you control.
, : Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.")

7.5 /10
~$13
Magister of Worth

Magister of Worth

Creature — Angel (4/4)

Flying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

7.8 /10
$0.26
Militant Angel

Militant Angel

Creature — Angel (3/4)

Flying, lifelink
When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.

2.7 /10
$2.59
Mortarion Daemon Primarch

Mortarion, Daemon Primarch

Legendary Creature — Demon Primarch (5/6)

Flying
Primarch of the Death Guard — At the beginning of your end step, you may pay . If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.

6.8 /10
$0.17
Myrkul Lord of Bones

Myrkul, Lord of Bones

Legendary Creature — God (7/5)

As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.

8.1 /10
$0.11
Optimus Prime Hero  Optimus Prime Autobot Leader

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Legendary Artifact Creature — Robot // Legendary Artifact — (4/8)

More Than Meets the Eye (You may cast this card converted for .)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.

Optimus Prime, Autobot Leader

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Trample
Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

7.1 /10
$2.20
Oros the Avenger

Oros, the Avenger

Legendary Creature — Dragon (6/6)

Flying
Whenever Oros, the Avenger deals combat damage to a player, you may pay . If you do, Oros deals 3 damage to each nonwhite creature.

4.9 /10
$0.57
Pride of the Clouds

Pride of the Clouds

Creature — Elemental Cat (1/1)

Flying
Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield.
Forecast — , Reveal Pride of the Clouds from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.)

6.2 /10
$3.83
Ranar the EverWatchful

Ranar the Ever-Watchful

Legendary Creature — Spirit Warrior (2/3)

Flying, vigilance
The first card you foretell each turn costs to foretell.
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.

7.2 /10
$0.29
Storm Spirit

Storm Spirit

Creature — Elemental Spirit (3/3)

Flying
: Storm Spirit deals 2 damage to target creature.

0.3 /10
--
Teysa Orzhov Scion

Teysa, Orzhov Scion

Legendary Creature — Human Advisor (2/3)

Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.

8.7 /10
$5.40
Trynn Champion of Freedom

Trynn, Champion of Freedom

Legendary Creature — Human Soldier (3/3)

Partner with Silvar, Devourer of the Free (When this creature enters the battlefield, target player may put Silvar into their hand from their library, then shuffle.)
At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.

6.1 /10
$0.61
Wojek Investigator

Wojek Investigator

Creature — Angel Detective (2/4)

Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

7.3 /10
$0.19
Amareth the Lustrous

Amareth, the Lustrous

Legendary Creature — Dragon (6/6)

Flying
Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.

7.3 /10
$0.28
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

5.2 /10
$0.11
Anointer Priest

Anointer Priest

Creature — Human Cleric (1/3)

Whenever a creature token enters the battlefield under your control, you gain 1 life.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

6.8 /10
$0.10
Apothecary White

Apothecary White

Legendary Creature — Human Cleric (3/4)

Vigilance
Whenever you attack, you create a Food token for each player being attacked. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, , Tap X untapped Foods you control: Create X 1/1 white Human creature tokens.

5.7 /10
$1.13
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