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Cards similar to Marshaling Cry (400)

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Mass Diminish

Mass Diminish

Sorcery

Until your next turn, creatures target player controls have base power and toughness 1/1.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.6 /10
$0.32
Massacre

Massacre

Sorcery

If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.
All creatures get -2/-2 until end of turn.

5.8 /10
$0.63
Metallic Mastery

Metallic Mastery

Sorcery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

2.3 /10
$0.11
Molten Duplication

Molten Duplication

Sorcery

Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

7.5 /10
$7.17
Mutilate

Mutilate

Sorcery

All creatures get -1/-1 until end of turn for each Swamp you control.

9.5 /10
$0.93
Outmuscle

Outmuscle

Sorcery

Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.

5.9 /10
$0.04
Packs Betrayal

Pack's Betrayal

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.9 /10
$0.04
Past in Flames

Past in Flames

Sorcery

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.6 /10
$2.30
Portent of Betrayal

Portent of Betrayal

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5.3 /10
$0.03
Price of Loyalty

Price of Loyalty

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.

6.2 /10
$0.04
Profane Command

Profane Command

Sorcery

Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

8.8 /10
$0.17
Purge the Profane

Purge the Profane

Sorcery

Target opponent discards two cards and you gain 2 life.

1.6 /10
$0.08
Reborn Hope

Reborn Hope

Sorcery

Return target multicolored card from your graveyard to your hand.

6.2 /10
$0.35
Reconstruct History

Reconstruct History

Sorcery

Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.
Exile Reconstruct History.

8.8 /10
$0.10
Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1.3 /10
$0.03
Roil Spout

Roil Spout

Sorcery

Put target creature on top of its owner's library.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

2.7 /10
$0.03
Sakashimas Will

Sakashima's Will

Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

8 /10
$0.80
Search Warrant

Search Warrant

Sorcery

Target player reveals their hand. You gain life equal to the number of cards in that player's hand.

3.3 /10
$0.05
Shackles of Treachery

Shackles of Treachery

Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

5.7 /10
$0.04
Shrouded Shepherd  Cleave Shadows

Shrouded Shepherd // Cleave Shadows

Creature — Spirit Warrior // Sorcery — Adventure (2/2)

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn.

Cleave Shadows

Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

3.2 /10
$0.07
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