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Cards similar to Myr Prototype (400)

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Drifting Djinn

Drifting Djinn

Creature — Djinn (5/5)

Flying
At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay .
Cycling (, Discard this card: Draw a card.)

1.2 /10
$0.44
Emeria Captain

Emeria Captain

Creature — Angel Warrior (1/1)

Flying, vigilance
When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

3.6 /10
$0.05
Everythingamajig

Everythingamajig

Artifact

, : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
, : Put a +1/+1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

10 /10
$2.05
Feral Thallid

Feral Thallid

Creature — Fungus (6/3)

At the beginning of your upkeep, put a spore counter on Feral Thallid.
Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.

2.8 /10
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Firemaw Kavu

Firemaw Kavu

Creature — Kavu (4/2)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.
When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.

1.9 /10
$0.13
Flamecore Elemental

Flamecore Elemental

Creature — Elemental (5/4)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

0 /10
$0.03
Forgotten Creation

Forgotten Creation

Creature — Zombie Horror (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

8.9 /10
$0.24
Fraying Line

Fraying Line

Artifact

When Fraying Line enters the battlefield, put a rope counter on target creature you control.
At the beginning of each player's upkeep, that player may pay . If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures.

6 /10
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Fretwork Colony

Fretwork Colony

Creature — Insect (1/1)

Fretwork Colony can't block.
At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

3.3 /10
$0.04
Galadriel ElvenQueen

Galadriel, Elven-Queen

Legendary Creature — Elf Noble (4/5)

Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card.

6.7 /10
$0.19
Geology Enthusiast

Geology Enthusiast

Creature — Human Artificer (2/5)

At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
: Draw a card and put a +1/+1 counter on Geology Enthusiast.

5.5 /10
$0.13
Glowering Rogon

Glowering Rogon

Creature — Beast (4/4)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)

0.2 /10
$0.07
Goblin Marshal

Goblin Marshal

Creature — Goblin Warrior (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.

4.3 /10
$1.47
Hakbal of the Surging Soul

Hakbal of the Surging Soul

Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

8.1 /10
$0.92
Hammerheim Deadeye

Hammerheim Deadeye

Creature — Giant Warrior (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

0.8 /10
$0.09
Harbinger of Night

Harbinger of Night

Creature — Spirit (2/3)

At the beginning of your upkeep, put a -1/-1 counter on each creature.

5.2 /10
$3.29
Headliner Scarlett

Headliner Scarlett

Legendary Creature — Human Warlock (3/3)

Haste
When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn.
At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.

5.3 /10
$3.46
Henchfiend of Ukor

Henchfiend of Ukor

Creature — Ogre (3/2)

Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Henchfiend of Ukor gets +1/+0 until end of turn.

0.1 /10
$0.05
Herald of Serra

Herald of Serra

Creature — Angel (3/4)

Flying, vigilance
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

0.3 /10
$3.05
High Sentinels of Arashin

High Sentinels of Arashin

Creature — Bird Soldier (3/4)

Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.

5.6 /10
$0.08
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