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Cards similar to Planar Cleansing (400)

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Liturgy of Blood

Liturgy of Blood

Sorcery

Destroy target creature. Add .

4 /10
$0.09
Living Death

Living Death

Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

9.8 /10
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Lucky Offering

Lucky Offering

Sorcery

Destroy target artifact with mana value 3 or less. You gain 3 life.

6.1 /10
$0.05
Make Your Own Luck

Make Your Own Luck

Sorcery

Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

5.8 /10
$0.07
Martyrs Cry

Martyr's Cry

Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

1.3 /10
~$10
Mass Polymorph

Mass Polymorph

Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

6.4 /10
$0.40
Maw of the Mire

Maw of the Mire

Sorcery

Destroy target land. You gain 4 life.

1.8 /10
$0.06
Megatons Fate

Megaton's Fate

Sorcery

Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.

5.6 /10
$0.45
Mindblaze

Mindblaze

Sorcery

Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles.

1.6 /10
$0.20
Misfortunes Gain

Misfortune's Gain

Sorcery

Destroy target creature. Its owner gains 4 life.

0.4 /10
$1.06
Mob Rule

Mob Rule

Sorcery

Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

9.2 /10
$0.66
Molten Rebuke

Molten Rebuke

Sorcery

Choose one or both —
• Molten Rebuke deals 5 damage to target creature or planeswalker.
• Destroy target Equipment.

3.3 /10
$0.01
Morningtide

Morningtide

Sorcery

Exile all graveyards.

1 /10
$0.21
Never  Return

Never // Return

Sorcery // Sorcery

Destroy target creature or planeswalker.

Return

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.

6.2 /10
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Oversimplify

Oversimplify

Sorcery

Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.

7.7 /10
$0.33
Pain  Suffering

Pain // Suffering

Sorcery // Sorcery

Target player discards a card.

Suffering

Destroy target land.

1.8 /10
$0.02
Path of Peace

Path of Peace

Sorcery

Destroy target creature. Its owner gains 4 life.

1.7 /10
$0.11
Path of the Pyromancer

Path of the Pyromancer

Sorcery

Discard all the cards in your hand. Add for each card discarded this way, then draw that many cards plus one.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

6.8 /10
$0.32
Patriarchs Bidding

Patriarch's Bidding

Sorcery

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

9.7 /10
$9.19
Peace Talks

Peace Talks

Sorcery

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

1.8 /10
$0.24
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