Instant
Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Instant // Sorcery
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Replicate
Create a token that's a copy of target creature you control.
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
Instant
Target creature an opponent controls perpetually gets -2/-2 and gains "At the beginning of each upkeep, this creature perpetually gets -1/-1."
Instant
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
Instant
Choose one. If you control a commander as you cast this spell, you may choose both.
• Each opponent sacrifices a creature they control with the greatest power.
• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
Instant
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Instant // Instant
Return all creatures blocking or blocked by target creature to their owner's hand.
Error
Counter target multicolored spell.
Instant
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Kicker (You may pay an additional as you cast this spell.)
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Enchantment // Instant — Adventure
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Ardenvale Fealty
Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)
Instant
Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
Instant
Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
Instant
Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.
Instant
Choose one or both —
• Tap target creature.
• Target creature gets -2/-4 until end of turn.
Instant
Prevent all combat damage target creature would deal this turn.
Prevent all combat damage that would be dealt to target creature this turn.
Instant
Choose one or both —
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.
Instant
Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
Instant
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
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