Creature — Ape (2/2)
Reach
When Gearbane Orangutan enters the battlefield, choose one —
• Destroy up to one target artifact.
• Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan.
Creature — Human Rogue Werewolf // Creature — Werewolf (3/2)
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
Vildin-Pack Alpha
Whenever a Werewolf enters the battlefield under your control, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
Creature — Orc Pirate Artificer (1/3)
Whenever Gemcutter Buccaneer or another Pirate enters the battlefield under your control, create a tapped Treasure token.
Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate , and equip .
Creature — Goblin (2/1)
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
Creature — Human Artificer (3/2)
When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature — Human Artificer (2/1)
When Ghirapur Gearcrafter enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.)
Creature — Human Nomad (2/2)
, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target.
Creature — Human Nomad (2/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.
Creature — Spirit (2/1)
, : Ghost-Lit Raider deals 2 damage to target creature.
Channel — , Discard Ghost-Lit Raider: It deals 4 damage to target creature.
Creature — Giant Shaman (3/4)
When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.
Creature — Beast (4/4)
Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
Legendary Creature — Dwarf Advisor (3/3)
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature — Dragon (4/4)
Flying, haste
You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
Legendary Enchantment Creature — Shrine (2/2)
First strike
At the beginning of your end step, you may pay . When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
Creature — Goblin Rogue (2/2)
When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
Creature — Goblin Warrior (1/3)
: Goblin Artillery deals 2 damage to any target and 3 damage to you.
Creature — Goblin Warrior (4/1)
Haste
When Goblin Assault Team dies, put a +1/+1 counter on target creature you control.
Creature — Goblin Warrior (2/2)
: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.
Creature — Goblin (2/2)
Whenever you cast a red spell, target creature can't block this turn.
Creature — Goblin (1/1)
If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead.
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