Creature — Ogre Warrior (6/5)
Menace
Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.
Creature — Ogre Warrior (4/4)
Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.
Creature — Ogre (3/3)
Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.
Creature — Ogre Wizard (3/2)
When Ogre Savant enters the battlefield, if was spent to cast it, return target creature to its owner's hand.
Creature — Spirit (3/1)
Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.
Creature — Orgg (6/6)
Trample
Orgg can't attack if defending player controls an untapped creature with power 3 or greater.
Orgg can't block creatures with power 3 or greater.
Legendary Creature — Dragon (6/6)
Flying
Whenever Oros, the Avenger deals combat damage to a player, you may pay . If you do, Oros deals 3 damage to each nonwhite creature.
Creature — Dragon (4/4)
Flying
: Pardic Dragon gets +1/+0 until end of turn.
Suspend 2—
Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
Legendary Creature — Spirit (5/5)
Goblin offering (You may cast this spell any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)
Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
Creature — Cyclops (4/4)
When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Quakefoot Cyclops, target creature can't block this turn.
Creature — Human Wizard (2/2)
Flash
When Radiant Performer enters the battlefield, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.
Legendary Creature — Devil Noble (4/4)
Flying
Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink.
At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Creature — Human Soldier (3/3)
First strike
Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
Snow Creature — Dragon (5/5)
Flying
: Tap target creature and put an ice counter on it. ( can be paid with one mana from a snow source.)
Creatures with ice counters on them don't untap during their controllers' untap steps.
Creature — Badger Beast (3/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Human Samurai (4/3)
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Creature — Lizard Warrior (5/5)
Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)
Artifact Creature — Construct (7/4)
Menace
When Ruin Grinder dies, each player may discard their hand and draw seven cards.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Legendary Creature — Ogre Warrior (6/6)
Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Creature — Rhino Beast (6/4)
First strike
Cycling (, Discard this card: Draw a card.)
When you cycle Sanctuary Smasher, put a first strike counter on target creature you control.
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