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Cards similar to Sage of the Inward Eye (400)

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Erkenbrand Lord of Westfold

Erkenbrand, Lord of Westfold

Legendary Creature — Human Soldier (3/3)

Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn.

7.5 /10
$0.04
First Slivers Chosen

First Sliver's Chosen

Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

5.3 /10
$0.21
Frontier Warmonger

Frontier Warmonger

Creature — Human Warrior (4/4)

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

8.9 /10
$0.06
Furnace Strider

Furnace Strider

Creature — Phyrexian Beast (4/5)

Furnace Strider enters the battlefield with two oil counters on it.
Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.

3.5 /10
$0.02
General Tazri

General Tazri

Legendary Creature — Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.
: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

5.7 /10
$0.29
Ghost Tactician

Ghost Tactician

Creature — Spirit Spellshaper (2/5)

, , Discard a card: Creatures you control get +1/+0 until end of turn.

0.3 /10
$0.07
Giant Shark

Giant Shark

Creature — Shark (4/4)

Giant Shark can't attack unless defending player controls an Island.
Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice Giant Shark.

1.7 /10
$0.30
Goldfury Strider

Goldfury Strider

Artifact Creature — Golem (3/5)

Trample
Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.

2.2 /10
$0.01
Goldnight Commander

Goldnight Commander

Creature — Human Cleric Soldier (2/2)

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

8.7 /10
$0.14
Guardian Archon

Guardian Archon

Creature — Archon (5/5)

Flying
As Guardian Archon enters the battlefield, secretly choose an opponent.
Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.

3.9 /10
$0.09
IllTempered Loner  Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

Creature — Human Werewolf // Creature — Werewolf (3/3)

Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Howlpack Avenger

Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.3 /10
$0.33
Imperial Aerosaur

Imperial Aerosaur

Creature — Dinosaur (3/3)

Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

4.8 /10
$0.05
Ingenious Leonin

Ingenious Leonin

Creature — Cat Soldier (4/4)

: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn.

2.3 /10
$0.07
Inspiring Captain

Inspiring Captain

Creature — Human Knight (3/3)

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

2.7 /10
$0.03
Inspiring Unicorn

Inspiring Unicorn

Creature — Unicorn (2/2)

Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.

4.4 /10
$0.14
Jazal Goldmane

Jazal Goldmane

Legendary Creature — Cat Warrior (4/4)

First strike
: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.

9.1 /10
$0.14
JinGitaxias  The Great Synthesis

Jin-Gitaxias // The Great Synthesis

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)

Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.

The Great Synthesis

(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).

9.1 /10
$4.98
Karlov Watchdog

Karlov Watchdog

Creature — Dog (3/2)

Vigilance
Permanents your opponents control can't be turned face up during your turn.
Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn.

2.8 /10
$0.02
Kenrith the Returned King

Kenrith, the Returned King

Legendary Creature — Human Noble (5/5)

: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.

9.2 /10
$1.57
Kird Chieftain

Kird Chieftain

Creature — Ape (3/3)

Kird Chieftain gets +1/+1 as long as you control a Forest.
: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

6.4 /10
$0.24
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