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Cards similar to Secret Salvage (400)

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Befoul

Befoul

Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

2.8 /10
$0.15
Blight Grenade

Blight Grenade

Sorcery

Destroy target creature.
All creatures get -3/-3 until end of turn.

6.9 /10
$0.16
Blood Divination

Blood Divination

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.

5.8 /10
$0.10
Certain Death

Certain Death

Sorcery

Destroy target creature. Its controller loses 2 life and you gain 2 life.

2.4 /10
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Check for Traps

Check for Traps

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.

3.2 /10
$0.04
Consign to the Pit

Consign to the Pit

Sorcery

Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.

1.1 /10
$0.02
Corpsehatch

Corpsehatch

Sorcery

Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."

3.2 /10
$0.06
Cosmium Confluence

Cosmium Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.
• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
• Destroy target enchantment.

4.3 /10
$0.12
Daring Demolition

Daring Demolition

Sorcery

Destroy target creature or Vehicle.

1.7 /10
$0.03
Daring Discovery

Daring Discovery

Sorcery

Up to three target creatures can't block this turn.
Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

5.4 /10
$0.03
Dark Offering

Dark Offering

Sorcery

Destroy target nonblack creature. You gain 3 life.

0.2 /10
$0.24
Dead Ringers

Dead Ringers

Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

0.8 /10
$0.11
Deadly Tempest

Deadly Tempest

Sorcery

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

9.2 /10
$0.46
Deaths Caress

Death's Caress

Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

1 /10
$0.02
Demons Grasp

Demon's Grasp

Sorcery

Target creature gets -5/-5 until end of turn.

1.5 /10
$0.01
Despoil

Despoil

Sorcery

Destroy target land. Its controller loses 2 life.

1.7 /10
$0.11
Devour Intellect

Devour Intellect

Sorcery

Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card.

4.1 /10
$0.03
Down for Repairs

Down for Repairs

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)

1.8 /10
$0.04
Drag to the Bottom

Drag to the Bottom

Sorcery

Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.

4.5 /10
$0.14
Drill Bit

Drill Bit

Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Target player reveals their hand. You choose a nonland card from it. That player discards that card.

3.5 /10
$0.05
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