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Cards similar to Soul of the Harvest (400)

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Scaled Behemoth

Scaled Behemoth

Creature — Crocodile (6/7)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

3.3 /10
$0.04
Scion of Calamity

Scion of Calamity

Creature — Dinosaur (5/5)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls.

8.4 /10
$2.55
Shefet Monitor

Shefet Monitor

Creature — Lizard (6/5)

Cycling (, Discard this card: Draw a card.)
When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)

6.8 /10
$0.10
Shoe Tree

Shoe Tree

Creature — Treefolk (3/3)

Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters.
Shoe Tree gets +1/+1 for each shoe counter on it.

10 /10
$0.11
Siege Behemoth

Siege Behemoth

Creature — Beast (7/4)

Hexproof
As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.

7.3 /10
$1.76
Sifter Wurm

Sifter Wurm

Creature — Wurm (7/7)

Trample
When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

6.6 /10
$0.07
Silverback Elder

Silverback Elder

Creature — Ape Shaman (5/7)

Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.

9.4 /10
$4.20
Silverglade Elemental

Silverglade Elemental

Creature — Elemental (4/4)

When Silverglade Elemental enters the battlefield, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.

2.9 /10
$0.13
Skalla Wolf

Skalla Wolf

Creature — Wolf Spirit (3/3)

When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

4.2 /10
$0.45
Spectral HuntCaller

Spectral Hunt-Caller

Creature — Wolf Spirit (4/4)

: Creatures you control get +1/+1 and gain trample until end of turn.

3.3 /10
$0.05
Spinewoods Armadillo

Spinewoods Armadillo

Creature — Armadillo (7/7)

Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.

3.4 /10
$0.08
Spinewoods Paladin

Spinewoods Paladin

Creature — Human Knight (5/4)

Trample
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.3 /10
$0.02
Sporoloth Ancient

Sporoloth Ancient

Creature — Fungus (4/4)

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.
Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."

7.6 /10
$0.18
SpringLeaf Avenger

Spring-Leaf Avenger

Creature — Insect Ninja (6/5)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Spring-Leaf Avenger deals combat damage to a player, return target permanent card from your graveyard to your hand.

8.1 /10
$0.10
Springmantle Cleric

Springmantle Cleric

Creature — Elf Cleric (2/3)

Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

1.7 /10
$0.05
Stampeding Elk Herd

Stampeding Elk Herd

Creature — Elk (5/5)

Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

3.4 /10
$0.04
Stiltstrider

Stiltstrider

Creature — Rhino Performer (5/4)

Reach
When Stiltstrider enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.

3 /10
$0.04
Super Mutant Scavenger

Super Mutant Scavenger

Creature — Mutant Warrior (5/5)

Trample
When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand.

4.3 /10
$0.07
Tendershoot Dryad

Tendershoot Dryad

Creature — Dryad (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.

9.5 /10
~$13
Thundering Spineback

Thundering Spineback

Creature — Dinosaur (5/5)

Other Dinosaurs you control get +1/+1.
: Create a 3/3 green Dinosaur creature token with trample.

7.9 /10
$0.11
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