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Cards similar to Spike Weaver (400)

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Radagast the Brown

Radagast the Brown

Legendary Creature — Avatar Wizard (2/5)

Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.

6.8 /10
$0.50
Redcap Heelslasher

Redcap Heelslasher

Creature — Goblin Rogue (2/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
First strike

3.2 /10
$0.01
Redtooth Genealogist

Redtooth Genealogist

Creature — Elf Advisor (2/3)

When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)

3 /10
$0.02
Reverent Hunter

Reverent Hunter

Creature — Human Archer (1/1)

When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

4.8 /10
$0.21
Satyr Grovedancer

Satyr Grovedancer

Creature — Satyr Shaman (1/1)

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

4 /10
$0.04
Savage Thallid

Savage Thallid

Creature — Fungus (5/2)

At the beginning of your upkeep, put a spore counter on Savage Thallid.
Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Regenerate target Fungus.

7.2 /10
$0.44
Selvalas Enforcer

Selvala's Enforcer

Creature — Elf Warrior (2/2)

Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

2.7 /10
$0.10
Setessan Champion

Setessan Champion

Creature — Human Warrior (1/3)

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.

9.7 /10
$1.07
SevenTail Mentor

Seven-Tail Mentor

Creature — Fox Samurai (2/3)

When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.

5.8 /10
$0.02
Sharpshooter Elf

Sharpshooter Elf

Creature — Elf Ranger (0/2)

Reach
Sharpshooter Elf's power is equal to the number of creatures you control.
When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

5.4 /10
$0.06
Sigiled Sentinel

Sigiled Sentinel

Creature — Human Knight (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Vigilance

3.2 /10
$0.01
Singer of Swift Rivers

Singer of Swift Rivers

Creature — Merfolk Shaman (3/2)

Flash
When Singer of Swift Rivers enters the battlefield, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
You may cast Merfolk spells as though they had flash.

7.7 /10
$0.21
Songstitcher

Songstitcher

Creature — Human Cleric (1/1)

: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.

1 /10
$0.20
Springmantle Cleric

Springmantle Cleric

Creature — Elf Cleric (2/3)

Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

1.7 /10
$0.05
Sturdy Hatchling

Sturdy Hatchling

Creature — Elemental (6/6)

Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.
: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)
Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.
Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.

0.8 /10
$0.12
Sunrise Cavalier

Sunrise Cavalier

Creature — Human Knight (3/3)

Trample, haste
If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.

3.4 /10
$0.07
SupplyLine Cranes

Supply-Line Cranes

Creature — Bird (2/4)

Flying
When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.

0.9 /10
$0.07
Sylvan Messenger

Sylvan Messenger

Creature — Elf (2/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

7.4 /10
$0.14
Tajuru Stalwart

Tajuru Stalwart

Creature — Elf Scout Ally (0/1)

Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

1.3 /10
$0.03
Tato Farmer

Tato Farmer

Creature — Zombie Mutant Peasant (1/4)

Landfall — Whenever a land enters the battlefield under your control, you may get two rad counters.
: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.

7.4 /10
$0.43
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