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Cards similar to Stromkirk Noble (400)

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Nimble Trapfinder

Nimble Trapfinder

Creature — Human Rogue (2/1)

Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

5.9 /10
$0.16
Norin the Wary

Norin the Wary

Legendary Creature — Human Warrior (2/1)

When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.

7.9 /10
~$10
Orcish Conscripts

Orcish Conscripts

Creature — Orc (2/2)

Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.

0.4 /10
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Orcish Spy

Orcish Spy

Creature — Orc Rogue (1/1)

: Look at the top three cards of target player's library.

3 /10
$0.15
Raka Disciple

Raka Disciple

Creature — Minotaur Wizard (1/1)

, : Prevent the next 1 damage that would be dealt to any target this turn.
, : Target creature gains flying until end of turn.

0.2 /10
$0.15
Reckless Waif  Merciless Predator

Reckless Waif // Merciless Predator

Creature — Human Rogue Werewolf // Creature — Werewolf (1/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.

Merciless Predator

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

5.3 /10
$0.21
Rift Elemental

Rift Elemental

Creature — Elemental (1/1)

, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.

6.7 /10
$0.18
Rosnakht Heir of Rohgahh

Rosnakht, Heir of Rohgahh

Legendary Creature — Kobold Warrior (0/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Heroic — Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

6.6 /10
$0.33
Scalpelexis

Scalpelexis

Creature — Beast (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.

1.7 /10
$0.16
Scarred Puma

Scarred Puma

Creature — Cat (2/1)

Scarred Puma can't attack unless a black or green creature also attacks.

0.3 /10
$0.15
Shadowmage Infiltrator

Shadowmage Infiltrator

Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

8.2 /10
$0.26
Skin Invasion  Skin Shedder

Skin Invasion // Skin Shedder

Enchantment — Aura // Creature — Insect Horror (0/0)

Enchant creature
Enchanted creature attacks each combat if able.
When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

Skin Shedder

2.8 /10
$0.08
Soldier of Fortune

Soldier of Fortune

Creature — Human Mercenary (1/1)

, : Target player shuffles their library.

2.7 /10
$0.28
Stormcrag Elemental

Stormcrag Elemental

Creature — Elemental (5/5)

Trample
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

1.1 /10
$0.05
Stormwing Dragon

Stormwing Dragon

Creature — Dragon (3/3)

Flying, first strike
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

2.9 /10
$0.13
SureFooted Infiltrator

Sure-Footed Infiltrator

Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

6.2 /10
$0.06
Suspicious Stowaway  Seafaring Werewolf

Suspicious Stowaway // Seafaring Werewolf

Creature — Human Rogue Werewolf // Creature — Werewolf (1/1)

Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Seafaring Werewolf

Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.3 /10
$0.24
Thada Adel Acquisitor

Thada Adel, Acquisitor

Legendary Creature — Merfolk Rogue (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.

8.8 /10
~$19
Thunderscape Apprentice

Thunderscape Apprentice

Creature — Human Wizard (1/1)

, : Target player loses 1 life.
, : Target creature gets +1/+1 until end of turn.

0.2 /10
$0.13
Torpid Moloch

Torpid Moloch

Creature — Lizard (3/2)

Defender (This creature can't attack.)
Sacrifice three lands: Torpid Moloch loses defender until end of turn.

0.7 /10
$0.08
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