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Cards similar to Think Twice (400)

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Dream Fracture

Dream Fracture

Instant

Counter target spell. Its controller draws a card.
Draw a card.

8.8 /10
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Due Respect

Due Respect

Instant

Permanents enter the battlefield tapped this turn.
Draw a card.

3.8 /10
$0.16
Easy Prey

Easy Prey

Instant

Destroy target creature with mana value 2 or less.
Cycling (, Discard this card: Draw a card.)

3.9 /10
$0.02
Equal Treatment

Equal Treatment

Instant

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card.

2.8 /10
$0.28
Evermind

Evermind

Instant — Arcane

(Nonexistent mana costs can't be paid.)
Draw a card.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3.6 /10
$0.27
Exclude

Exclude

Instant

Counter target creature spell.
Draw a card.

7.3 /10
$0.22
Expose Evil

Expose Evil

Instant

Tap up to two target creatures.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.5 /10
$0.09
Failed Inspection

Failed Inspection

Instant

Counter target spell. Draw a card, then discard a card.

2.9 /10
$0.04
Faithless Salvaging

Faithless Salvaging

Instant

Discard a card, then draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

7.9 /10
$0.11
Fateful Absence

Fateful Absence

Instant

Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

8.8 /10
$0.44
Fend Off

Fend Off

Instant

Prevent all combat damage that would be dealt by target creature this turn.
Cycling (, Discard this card: Draw a card.)

1.5 /10
$0.10
Feral Instinct

Feral Instinct

Instant

Target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

1.6 /10
$0.11
Fire Prophecy

Fire Prophecy

Instant

Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.

7.7 /10
$0.11
Fires of Victory

Fires of Victory

Instant

Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.

4.1 /10
$0.08
First Day of Class

First Day of Class

Instant

Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

6.3 /10
$0.11
Fists of Flame

Fists of Flame

Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

9.3 /10
$0.13
Fleeting Distraction

Fleeting Distraction

Instant

Target creature gets -1/-0 until end of turn.
Draw a card.

6.8 /10
$0.07
Flow of Knowledge

Flow of Knowledge

Instant

Draw a card for each Island you control, then discard two cards.

8.5 /10
$0.31
Force Void

Force Void

Instant

Counter target spell unless its controller pays .
Draw a card at the beginning of the next turn's upkeep.

1.1 /10
$0.23
Formation

Formation

Instant

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Draw a card at the beginning of the next turn's upkeep.

2.8 /10
$0.81
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