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Cards similar to Victimize (400)

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Live Fast

Live Fast

Sorcery

You draw two cards, lose 2 life, and get (two energy counters).

4.6 /10
$0.03
Mage Hunters Onslaught

Mage Hunters' Onslaught

Sorcery

Destroy target creature or planeswalker.
Whenever a creature blocks this turn, its controller loses 1 life.

3.4 /10
$0.04
Marsh Casualties

Marsh Casualties

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

1.4 /10
$0.18
Masterminds Acquisition

Mastermind's Acquisition

Sorcery

Choose one —
• Search your library for a card, put it into your hand, then shuffle.
• Put a card you own from outside the game into your hand.

7.9 /10
$1.27
Mind Knives

Mind Knives

Sorcery

Target opponent discards a card at random.

0.6 /10
$0.25
Mind Ravel

Mind Ravel

Sorcery

Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.

1.5 /10
$0.17
Mind Shatter

Mind Shatter

Sorcery

Target player discards X cards at random.

4.9 /10
$0.23
Minions Murmurs

Minions' Murmurs

Sorcery

You draw X cards and you lose X life, where X is the number of creatures you control.

6.3 /10
$0.17
Mire in Misery

Mire in Misery

Sorcery

Each opponent sacrifices a creature or enchantment.

8.1 /10
$0.36
Morsel Theft

Morsel Theft

Kindred Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.

2.3 /10
$0.18
Night Terrors

Night Terrors

Sorcery

Target player reveals their hand. You choose a nonland card from it. Exile that card.

1.5 /10
$0.15
Nights Whisper

Night's Whisper

Sorcery

You draw two cards and you lose 2 life.

9.9 /10
$1.32
Nissas Pilgrimage

Nissa's Pilgrimage

Sorcery

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

9.3 /10
$0.38
Noxious Vapors

Noxious Vapors

Sorcery

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.

2.4 /10
$0.35
Outbreak

Outbreak

Sorcery

You may discard a Swamp card rather than pay this spell's mana cost.
Choose a creature type. All creatures of that type get -1/-1 until end of turn.

0.7 /10
$0.22
Pains Reward

Pain's Reward

Sorcery

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

6 /10
$5.33
Painful Truths

Painful Truths

Sorcery

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

9.7 /10
$0.14
Pitiless Carnage

Pitiless Carnage

Sorcery

Sacrifice any number of permanents you control, then draw that many cards.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

6.2 /10
$0.58
Predators Hour

Predators' Hour

Sorcery

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."

7.9 /10
$0.14
Prying Questions

Prying Questions

Sorcery

Target opponent loses 3 life and puts a card from their hand on top of their library.

0.7 /10
$0.04
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