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Cards similar to Wall of Corpses (400)

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Francisco Fowl Marauder

Francisco, Fowl Marauder

Legendary Creature — Bird Pirate (0/1)

Flying
Francisco, Fowl Marauder can't block.
Whenever one or more Pirates you control deal damage to a player, Francisco explores.
Partner (You can have two commanders if both have partner.)

7.3 /10
$1.17
Fretwork Colony

Fretwork Colony

Creature — Insect (1/1)

Fretwork Colony can't block.
At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

3.4 /10
$0.04
Frogtosser Banneret

Frogtosser Banneret

Creature — Goblin Rogue (1/1)

Haste
Goblin spells and Rogue spells you cast cost less to cast.

8.2 /10
$0.15
Ghastly Gloomhunter

Ghastly Gloomhunter

Creature — Zombie Bat (1/1)

Kicker (You may pay an additional as you cast this spell.)
Flying, lifelink
If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.

4.6 /10
$0.02
Giant Slug

Giant Slug

Creature — Slug (1/1)

: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)

0.8 /10
$0.06
Gifted Aetherborn

Gifted Aetherborn

Creature — Aetherborn Vampire (2/3)

Deathtouch, lifelink

8.7 /10
$0.17
Glaze Fiend

Glaze Fiend

Artifact Creature — Illusion (0/1)

Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.

3.3 /10
$0.12
GlintSleeve Siphoner

Glint-Sleeve Siphoner

Creature — Human Rogue (2/1)

Menace
Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).
At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.

6 /10
$0.22
Gloom Surgeon

Gloom Surgeon

Creature — Spirit (2/1)

If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.

2.1 /10
$0.11
Golgari Guildmage

Golgari Guildmage

Creature — Elf Shaman (2/2)

, Sacrifice a creature: Return target creature card from your graveyard to your hand.
: Put a +1/+1 counter on target creature.

4.4 /10
$0.03
Gollum Scheming Guide

Gollum, Scheming Guide

Legendary Creature — Halfling Horror (2/1)

Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.

6.7 /10
$1.06
Grimclaw Bats

Grimclaw Bats

Creature — Bat (1/1)

Flying
, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

1.8 /10
$0.09
Grotag SiegeRunner

Grotag Siege-Runner

Creature — Goblin Rogue (2/1)

, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.

0.6 /10
$0.09
Grudge Keeper

Grudge Keeper

Creature — Zombie Wizard (2/1)

Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.

6.9 /10
$0.24
Gurmag Swiftwing

Gurmag Swiftwing

Creature — Bat (1/2)

Flying, first strike, haste

6.5 /10
$0.28
Gutter Skulk

Gutter Skulk

Creature — Zombie Rat (2/2)

3.5 /10
$0.08
Hasran Ogress

Hasran Ogress

Creature — Ogre (3/2)

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay .

2.3 /10
$4.49
Heir of Falkenrath  Heir to the Night

Heir of Falkenrath // Heir to the Night

Creature — Vampire // Creature — Vampire Berserker (2/1)

Discard a card: Transform Heir of Falkenrath. Activate only once each turn.

Heir to the Night

Flying

2.9 /10
$0.08
Hired Hexblade

Hired Hexblade

Creature — Elf Warlock (2/2)

When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

3.3 /10
$0.02
Inhumaniac

Inhumaniac

Creature — Brainiac (1/1)

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.

10 /10
$0.10
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