Legendary Artifact Creature — Robot // Legendary Artifact — (3/3)
More Than Meets the Eye (You may cast this card converted for .)
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.
Prowl, Pursuit Vehicle
Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.
Creature — Human Cleric (1/3)
: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.
Creature — Elephant (2/2)
: Target creature blocks Rampant Elephant this turn if able.
Artifact Creature — Equipment Rhino (3/3)
Whenever Razorfield Ripper or equipped creature attacks, you get (an energy counter), then it gets +X/+X until end of turn, where X is the amount of you have.
Reconfigure—Pay or . (Pay or : Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Artifact Creature — Wall (0/4)
Defender
: Prevent the next 1 damage that would be dealt to you this turn.
Creature — Angel Warrior (3/3)
Flying
When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.
Creature — Rhino Monk (1/5)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.
Creature — Rhino Soldier (3/3)
First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.
Creature — Elk (3/4)
Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
Artifact Creature — Cyborg Advisor (1/1)
State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
Creature — Human Rebel Cleric (1/2)
: Target creature gets -2/-0 until end of turn.
Creature — Spirit (1/3)
Tap three untapped creatures you control: Tap target creature.
Creature — Griffin (2/2)
Flying
: Target creature can't block Screeching Griffin this turn.
Creature — Human Soldier (2/2)
Whenever Seasoned Marshal attacks, you may tap target creature.
Creature — Human Advisor (1/3)
, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Creature — Cat (3/3)
Flash (You may cast this spell any time you could cast an instant.)
When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)
Creature — Fox Samurai (2/3)
When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.
Creature — Spirit (2/1)
First strike
Channel — , Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.
Creature — Human Soldier (2/3)
Whenever you cycle a card, tap target creature an opponent controls.
Creature — Spirit Soldier (2/2)
Flash
Flying
When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.
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