← Edit search Random card

Cards similar to Wordmail (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Serra Bestiary

Serra Bestiary

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay .
Enchanted creature can't attack or block, and its activated abilities with in their costs can't be activated.

0.2 /10
$0.17
Serras Boon

Serra's Boon

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

1.2 /10
$0.18
Shackles

Shackles

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
: Return Shackles to its owner's hand.

3.5 /10
$0.14
Shimmering Wings

Shimmering Wings

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
: Return Shimmering Wings to its owner's hand.

6.7 /10
$0.22
Sicken

Sicken

Enchantment — Aura

Enchant creature
Enchanted creature gets -1/-1.
Cycling (, Discard this card: Draw a card.)

1.6 /10
$0.15
Siegecraft

Siegecraft

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+4.

2 /10
$0.06
Sinstrikers Will

Sinstriker's Will

Enchantment — Aura

Enchant creature
Enchanted creature has ": This creature deals damage equal to its power to target attacking or blocking creature."

1.6 /10
$0.12
Skin Invasion  Skin Shedder

Skin Invasion // Skin Shedder

Enchantment — Aura // Creature — Insect Horror (0/0)

Enchant creature
Enchanted creature attacks each combat if able.
When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

Skin Shedder

2.8 /10
$0.08
Smugglers Share

Smuggler's Share

Enchantment

At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

9.5 /10
$5.43
Soaring Hope

Soaring Hope

Enchantment — Aura

Enchant creature
When Soaring Hope enters the battlefield, you gain 3 life.
Enchanted creature has flying.
: Put Soaring Hope on top of its owner's library.

1.6 /10
$0.12
Soul Echo

Soul Echo

Enchantment

Soul Echo enters the battlefield with X echo counters on it.
You don't lose the game for having 0 or less life.
At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.

2.5 /10
$1.07
Spectral Steel

Spectral Steel

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.

7.3 /10
$0.08
Spirit Loop

Spirit Loop

Enchantment — Aura

Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.

7.4 /10
$7.62
Spirit Mantle

Spirit Mantle

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.

9.5 /10
$3.28
Spontaneous Mutation

Spontaneous Mutation

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

2.9 /10
$0.02
Starfield of Nyx

Starfield of Nyx

Enchantment

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

9.1 /10
$2.37
Stoneskin

Stoneskin

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +0/+10.

8.7 /10
$0.09
Street Savvy

Street Savvy

Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.

1 /10
$0.08
Supernatural Rescue

Supernatural Rescue

Enchantment — Aura

This spell has flash as long as you control a Spirit.
When you cast this spell, tap up to two target creatures you don't control.
Enchant creature you control
Enchanted creature gets +1/+2.

3 /10
$0.04
Tangle Kelp

Tangle Kelp

Enchantment — Aura

Enchant creature
When Tangle Kelp enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.

0.2 /10
$0.64
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.