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Cards similar to Carbonize (400)

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Desperate Ravings

Desperate Ravings

Instant

Draw two cards, then discard a card at random.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.9 /10
$0.04
Dinosaur Stampede

Dinosaur Stampede

Instant

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

6 /10
$0.15
Dragonrage

Dragonrage

Instant

Add for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn."

5.2 /10
$0.14
Faithless Salvaging

Faithless Salvaging

Instant

Discard a card, then draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

7.9 /10
$0.09
Fire at Will

Fire at Will

Instant

Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

1 /10
$0.11
First Day of Class

First Day of Class

Instant

Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

6.3 /10
$0.13
Fork

Fork

Instant

Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.

7.6 /10
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Fury Storm

Fury Storm

Instant

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Copy target instant or sorcery spell. You may choose new targets for the copy.

8.1 /10
$3.56
Goblin Wizardry

Goblin Wizardry

Instant

Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)

6.3 /10
$0.15
Gruul Charm

Gruul Charm

Instant

Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.

7 /10
$0.21
Headlong Rush

Headlong Rush

Instant

Attacking creatures gain first strike until end of turn.

1.2 /10
$0.19
Ignorant Bliss

Ignorant Bliss

Instant

Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.

2.8 /10
$0.22
Izzet Charm

Izzet Charm

Instant

Choose one —
• Counter target noncreature spell unless its controller pays .
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.

9.5 /10
$0.30
Jeskai Charm

Jeskai Charm

Instant

Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.

7.8 /10
$0.14
Klauths Will

Klauth's Will

Instant

Choose one. If you control a commander as you cast this spell, you may choose both.
• Breathe Flame — Klauth's Will deals X damage to each creature without flying.
• Smash Relics — Destroy up to X target artifacts and/or enchantments.

8.9 /10
$4.46
Maestros Charm

Maestros Charm

Instant

Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.

8.3 /10
$0.04
Mages Contest

Mages' Contest

Instant

You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.

6.2 /10
$2.93
Make Mischief

Make Mischief

Sorcery

Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."

5.3 /10
$0.07
Mardu Charm

Mardu Charm

Instant

Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

5.3 /10
$0.12
Mercadias Downfall

Mercadia's Downfall

Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

5.1 /10
$0.45
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