Artifact Creature — Gargoyle (4/4)
Defender
Manor Gargoyle has indestructible as long as it has defender.
: Until end of turn, Manor Gargoyle loses defender and gains flying.
Artifact Creature — Insect (3/3)
: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Artifact Creature — Cleric (3/3)
All Walls able to block Marble Priest do so.
Prevent all combat damage that would be dealt to Marble Priest by Walls.
Artifact Creature — Masticore (4/4)
At the beginning of your upkeep, sacrifice Masticore unless you discard a card.
: Masticore deals 1 damage to target creature.
: Regenerate Masticore.
Artifact Creature — Robot Soldier (1/1)
Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Artifact Creature — Wall (0/6)
Defender (This creature can't attack.)
: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
Artifact Creature — Masticore (4/4)
At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.
, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target.
: Regenerate Molten-Tail Masticore.
Artifact Creature — Warrior (2/2)
, Sacrifice Moriok Replica: You draw two cards and you lose 2 life.
Artifact Creature — Myr (1/1)
Myr Adapter gets +1/+1 for each Equipment attached to it.
Artifact Creature — Myr (2/2)
Other Myr creatures you control get +1/+1.
, : Untap each other Myr you control.
Artifact Creature — Myr (1/1)
, : Create a token that's a copy of Myr Propagator.
Artifact Creature — Myr (1/4)
: Switch Myr Quadropod's power and toughness until end of turn.
Artifact Creature — Construct (3/3)
: Narstad Scrapper gets +1/+0 until end of turn.
Artifact Creature — Wizard (1/4)
, Sacrifice Neurok Replica: Return target creature to its owner's hand.
Artifact Creature — Construct (3/1)
Night Market Guard can block an additional creature each combat.
Artifact Creature — Zombie (3/1)
, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.
Artifact Creature — Scarecrow (2/3)
Defender
Creatures with flying your opponents control get -1/-0.
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