Instant
Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.
Instant
Kicker
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Instant
Counter target spell if it shares a color with a creature you control.
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Instant
As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs less to cast for each card exiled this way.
Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
Instant
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Instant
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
Instant
This spell costs more to cast for each target beyond the first.
Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Prevent the next 4 damage that would be dealt to any target this turn.
Instant
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Instant
Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
Instant
Return target creature you control and target creature you don't control to their owners' hands.
Instant
Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Instant — Arcane
Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
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