Land — Forest Plains Island
(: Add , , or .)
Spara's Headquarters enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
Land
Spectator Seating enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land
Spire Garden enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land
Stormcarved Coast enters the battlefield tapped unless you control two or more other lands.
: Add or .
Land
Sundown Pass enters the battlefield tapped unless you control two or more other lands.
: Add or .
Land — Cave
Sunken Citadel enters the battlefield tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Land — Island Swamp
(: Add or .)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
Land
: Add .
: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
Legendary Land
: Add .
Channel — , Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs less to activate for each legendary creature you control.
Land
: Add .
, : Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
Legendary Land
When The Grey Havens enters the battlefield, scry 1.
: Add .
: Add one mana of any color among legendary creature cards in your graveyard.
Land — Sphere
The Monumental Facade enters the battlefield with two oil counters on it.
: Add .
, Remove an oil counter from The Monumental Facade: Put an oil counter on target artifact or creature you control. Activate only as a sorcery.
Land — Gate
Thran Portal enters the battlefield tapped unless you control two or fewer other lands.
As Thran Portal enters the battlefield, choose a basic land type.
Thran Portal is the chosen type in addition to its other types.
Mana abilities of Thran Portal cost an additional 1 life to activate.
Land
: Add .
, : Put a charge counter on Throne of Makindi.
, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.
Land
Tomb Fortress enters the battlefield tapped.
: Add .
, , Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.
Land
Training Center enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Tranquil Thicket enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land
: Add .
, , Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
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