Instant
Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able.
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Target creature gets -3/-0 until end of turn.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Target creature you don't control gets -4/-0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
Instant
Choose one —
• Tap target permanent.
• Untap target permanent.
Entwine (Choose both if you pay the entwine cost.)
Instant
Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)
Instant
You gain 1 life for each creature on the battlefield. If was spent to cast this spell, untap all creatures you control.
Instant
Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)
Instant
Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
Instant
Target creature you control gets +2/+0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Destroy target creature with flying and all Equipment attached to that creature.
Instant
Choose one —
• Target opponent loses 1 life and you gain 1 life.
• Exile up to three target cards from a single graveyard.
• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Instant
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Instant
Electrickery deals 1 damage to target creature you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Instant
Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
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