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Cards similar to Call for Blood (400)

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Fanatical Fever

Fanatical Fever

Instant

Target creature gets +3/+0 and gains trample until end of turn.

0.3 /10
$0.21
Fevered Strength

Fevered Strength

Instant

Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

0.7 /10
$0.09
Funeral Charm

Funeral Charm

Instant

Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

5.1 /10
$0.61
Fungal Infection

Fungal Infection

Instant

Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.

5.9 /10
$0.08
Get the Point

Get the Point

Instant

Destroy target creature. Scry 1.

2.4 /10
$0.02
Give No Ground

Give No Ground

Instant

Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

2.8 /10
$0.03
Gollums Bite

Gollum's Bite

Instant

Target creature gets -2/-2 until end of turn.
, Exile Gollum's Bite from your graveyard: The Ring tempts you. Activate only as a sorcery.

6.7 /10
$0.12
Grasp of Darkness

Grasp of Darkness

Instant

Target creature gets -4/-4 until end of turn.

7 /10
$0.04
Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

3.9 /10
$0.06
Howl from Beyond

Howl from Beyond

Instant

Target creature gets +X/+0 until end of turn.

5.8 /10
~$25
Hurl into History

Hurl into History

Instant

Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

4.8 /10
$0.02
Induce Paranoia

Induce Paranoia

Instant

Counter target spell. If was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.

4.5 /10
$0.14
Infernal Harvest

Infernal Harvest

Sorcery

As an additional cost to cast this spell, return X Swamps you control to their owner's hand.
Infernal Harvest deals X damage divided as you choose among any number of target creatures.

1.2 /10
$0.14
Integrity  Intervention

Integrity // Intervention

Instant // Instant

Target creature gets +2/+2 until end of turn.

Intervention

Intervention deals 3 damage to any target and you gain 3 life.

4.7 /10
$0.09
Join the Dead

Join the Dead

Instant

Target creature gets -5/-5 until end of turn.
Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.

6.1 /10
$0.05
Kill Maim Burn

Kill! Maim! Burn!

Instant

Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Kill! Maim! Burn! deals 3 damage to target player.

7.3 /10
$0.16
Lash of Malice

Lash of Malice

Instant

Target creature gets +2/-2 until end of turn.

2.4 /10
$0.01
Lash of Thorns

Lash of Thorns

Instant

Target creature gets +2/+1 and gains deathtouch until end of turn.

3.4 /10
$0.02
Last Gasp

Last Gasp

Instant

Target creature gets -3/-3 until end of turn.

3.3 /10
$0.02
Lose Hope

Lose Hope

Instant

Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.4 /10
$0.18
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