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Cards similar to Cuombajj Witches (400)

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Hired Hexblade

Hired Hexblade

Creature — Elf Warlock (2/2)

When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

3.3 /10
$0.02
Homicide Investigator

Homicide Investigator

Creature — Human Detective (2/2)

Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.7 /10
$0.11
Inhumaniac

Inhumaniac

Creature — Brainiac (1/1)

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.

10 /10
$0.10
Inkrise Infiltrator

Inkrise Infiltrator

Creature — Human Ninja (1/2)

Flying
: Inkrise Infiltrator gets +2/+2 until end of turn.

6.4 /10
$0.02
Jadar Ghoulcaller of Nephalia

Jadar, Ghoulcaller of Nephalia

Legendary Creature — Human Wizard (1/1)

At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

9.6 /10
$3.40
Kalastria Healer

Kalastria Healer

Creature — Vampire Cleric Ally (1/2)

Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

5.8 /10
$0.07
Khenra Eternal

Khenra Eternal

Creature — Zombie Jackal Warrior (2/2)

Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)

2.5 /10
--
Knight of Dusks Shadow

Knight of Dusk's Shadow

Creature — Human Knight (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Your opponents can't gain life.
: Knight of Dusk's Shadow gets +1/+1 until end of turn.

7.3 /10
$0.24
Knight of Stromgald

Knight of Stromgald

Creature — Human Knight (2/1)

Protection from white
: Knight of Stromgald gains first strike until end of turn.
: Knight of Stromgald gets +1/+0 until end of turn.

2.1 /10
$0.29
Kolaghan Skirmisher

Kolaghan Skirmisher

Creature — Human Warrior (2/2)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

1.4 /10
$0.01
Krovikan Scoundrel

Krovikan Scoundrel

Creature — Human Rogue (2/1)

0.1 /10
--
Kuros Taken

Kuro's Taken

Creature — Rat Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Regenerate Kuro's Taken.

4.6 /10
$0.27
Lampad of Deaths Vigil

Lampad of Death's Vigil

Enchantment Creature — Nymph (1/3)

, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.

6.9 /10
$0.07
Lazotep Reaver

Lazotep Reaver

Creature — Zombie Beast (1/2)

When Lazotep Reaver enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

7 /10
$0.06
Leech Fanatic

Leech Fanatic

Creature — Human Warlock (2/2)

As long as it's your turn, Leech Fanatic has lifelink.

2.4 /10
$0.02
Leeching Sliver

Leeching Sliver

Creature — Sliver (1/1)

Whenever a Sliver you control attacks, defending player loses 1 life.

7 /10
$0.65
Leering Onlooker

Leering Onlooker

Creature — Vampire (1/3)

Flying
, Exile Leering Onlooker from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying.

1.8 /10
$0.02
Legion Vanguard

Legion Vanguard

Creature — Vampire Soldier (2/2)

, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5.4 /10
$0.03
Lightfoot Rogue

Lightfoot Rogue

Creature — Halfling Rogue (2/1)

Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20.
1—9 | Lightfoot Rogue gains deathtouch until end of turn.
10—19 | It gets +1/+0 and gains deathtouch until end of turn.
20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.

7 /10
$0.19
Lurking Nightstalker

Lurking Nightstalker

Creature — Nightstalker (1/1)

Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.

0.2 /10
$0.22
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