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Cards similar to Devouring Light (400)

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Second Sunrise

Second Sunrise

Instant

Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.

7.4 /10
$2.42
Serene Offering

Serene Offering

Instant

Destroy target enchantment. You gain life equal to its mana value.

2.5 /10
$0.22
Shadowbane

Shadowbane

Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

0.6 /10
$0.24
Shield Wall

Shield Wall

Instant

Creatures you control get +0/+2 until end of turn.

2.1 /10
$0.17
Sivvis Ruse

Sivvi's Ruse

Instant

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.

1.9 /10
$0.16
Solidarity

Solidarity

Instant

Creatures you control get +0/+5 until end of turn.

6 /10
$0.29
Soothing Balm

Soothing Balm

Instant

Target player gains 5 life.

1.8 /10
$0.13
Spare from Evil

Spare from Evil

Instant

Creatures you control gain protection from non-Human creatures until end of turn.

3.8 /10
$0.06
Sudden Salvation

Sudden Salvation

Instant

Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.

5.3 /10
$0.08
Sunfire Balm

Sunfire Balm

Instant

Prevent the next 4 damage that would be dealt to any target this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.

0.6 /10
$0.13
Surge of Thoughtweft

Surge of Thoughtweft

Tribal Instant — Kithkin

Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.

2.4 /10
$0.19
Surprise Deployment

Surprise Deployment

Instant

Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

1.1 /10
$0.21
Swift Maneuver

Swift Maneuver

Instant

Prevent the next 2 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

1.1 /10
$0.03
Teferis Protection

Teferi's Protection

Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.

10 /10
~$39
Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

3.7 /10
$0.07
To Arms

To Arms!

Instant

Untap all creatures you control.
Draw a card.

7.4 /10
$0.96
Topple the Statue

Topple the Statue

Instant

Tap target permanent. If it's an artifact, destroy it.
Draw a card.

4.3 /10
$0.03
Unbreakable Formation

Unbreakable Formation

Instant

Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

9.9 /10
$0.21
Unexpectedly Absent

Unexpectedly Absent

Instant

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

7.2 /10
$0.15
Urgent Exorcism

Urgent Exorcism

Instant

Destroy target Spirit or enchantment.

0.8 /10
$0.13
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