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Cards similar to Epicenter (400)

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Replenish

Replenish

Sorcery

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

8.7 /10
~$98
Rise  Fall

Rise // Fall

Sorcery // Sorcery

Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.

Fall

Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.

2 /10
$0.23
Sangrite Surge

Sangrite Surge

Sorcery

Target creature gets +3/+3 and gains double strike until end of turn.

0.8 /10
$0.14
Shadow of the Enemy

Shadow of the Enemy

Sorcery

Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

7.2 /10
$0.69
Spite of Mogis

Spite of Mogis

Sorcery

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5.3 /10
$0.13
Splinter

Splinter

Sorcery

Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles.

1.9 /10
$0.40
Struggle  Survive

Struggle // Survive

Instant // Sorcery

Struggle deals damage to target creature equal to the number of lands you control.

Survive

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their graveyard into their library.

6.3 /10
$0.05
Struggle for Sanity

Struggle for Sanity

Sorcery

Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.

1.6 /10
$0.18
Sudden Disappearance

Sudden Disappearance

Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

4.2 /10
$0.20
Terror Tide

Terror Tide

Sorcery

Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

7.9 /10
$0.22
Thought Distortion

Thought Distortion

Sorcery

This spell can't be countered.
Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.

3.4 /10
$0.10
Time Spiral

Time Spiral

Sorcery

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

8.1 /10
~$109
Titanias Command

Titania's Command

Sorcery

Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.

9.1 /10
$0.73
Tragic Arrogance

Tragic Arrogance

Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

9.2 /10
$0.71
Unexpected Allies

Unexpected Allies

Sorcery

Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.

10 /10
--
Voices from the Void

Voices from the Void

Sorcery

Domain — Target player discards a card for each basic land type among lands you control.

0.8 /10
$0.09
Wandering Archaic  Explore the Vastlands

Wandering Archaic // Explore the Vastlands

Creature — Avatar // Sorcery (4/4)

Whenever an opponent casts an instant or sorcery spell, they may pay . If they don't, you may copy that spell. You may choose new targets for the copy.

Explore the Vastlands

Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.

9.7 /10
~$10
Widespread Brutality

Widespread Brutality

Sorcery

Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

7.8 /10
$0.55
Woodland Guidance

Woodland Guidance

Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Exile Woodland Guidance.

2.7 /10
$0.16
Acidic Soil

Acidic Soil

Sorcery

Acidic Soil deals damage to each player equal to the number of lands they control.

8 /10
$1.54
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