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Cards similar to Fanatical Fever (400)

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Bleed Dry

Bleed Dry

Instant

Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.

6.3 /10
$0.03
Blessed Hippogriff  Tyrs Blessing

Blessed Hippogriff // Tyr's Blessing

Creature — Hippogriff // Instant — Adventure (2/3)

Flying
Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn.

Tyr's Blessing

Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)

6.7 /10
$0.06
Bloodline Culling

Bloodline Culling

Instant

Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.

6.3 /10
$0.24
Branching Bolt

Branching Bolt

Instant

Choose one or both —
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.

2.6 /10
$0.14
Call for Blood

Call for Blood

Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

1 /10
$0.05
capital offense

capital offense

instant

target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)

10 /10
$0.07
Caught RedHanded

Caught Red-Handed

Instant

This spell can't be countered. (This includes by the ward ability.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

2.9 /10
$0.02
Clear the Stage

Clear the Stage

Instant

Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.

1.7 /10
$0.03
Code of Constraint

Code of Constraint

Instant

Target creature gets -4/-0 until end of turn.
Draw a card.
Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.

2 /10
$0.02
Collective Nightmare

Collective Nightmare

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets -3/-3 until end of turn.

2.9 /10
$0.02
Commando Raid

Commando Raid

Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

1.4 /10
$0.12
Common Bond

Common Bond

Instant

Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.

2.7 /10
$0.04
Courageous Resolve

Courageous Resolve

Instant

Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.

5.6 /10
$0.28
Cruel Finality

Cruel Finality

Instant

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.1 /10
$0.02
Deal Gone Bad

Deal Gone Bad

Instant

Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)

3.9 /10
$0.05
Death Pulse

Death Pulse

Instant

Target creature gets -4/-4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.

1.8 /10
$0.17
Deathsprout

Deathsprout

Instant

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

9.4 /10
$0.33
Dismember

Dismember

Instant

( can be paid with either or 2 life.)
Target creature gets -5/-5 until end of turn.

9.6 /10
$4.68
Disorient

Disorient

Instant

Target creature gets -7/-0 until end of turn.

0.2 /10
$0.01
Drag Down

Drag Down

Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

1.3 /10
$0.05
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