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Cards similar to Fyndhorn Brownie (400)

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Willow Priestess

Willow Priestess

Creature — Faerie Druid (2/2)

: You may put a Faerie permanent card from your hand onto the battlefield.
: Target green creature gains protection from black until end of turn.

1.4 /10
$3.11
Wilson Refined Grizzly

Wilson, Refined Grizzly

Legendary Creature — Bear Warrior (2/2)

This spell can't be countered.
Vigilance, reach, trample
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Choose a Background (You can have a Background as a second commander.)

8.9 /10
$0.09
Witchstalker

Witchstalker

Creature — Wolf (3/3)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.

4.7 /10
$0.37
Wood Elemental

Wood Elemental

Creature — Elemental (0/0)

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.
Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

0.8 /10
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Yavimaya Dryad

Yavimaya Dryad

Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.

7.9 /10
$0.13
Zuo Ci the Mocking Sage

Zuo Ci, the Mocking Sage

Legendary Creature — Human Advisor (1/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.

0.7 /10
~$61
Abominable Treefolk

Abominable Treefolk

Snow Creature — Treefolk (0/0)

Trample
Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.
When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

6.8 /10
$0.17
Abzan Beastmaster

Abzan Beastmaster

Creature — Dog Shaman (2/1)

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

7.3 /10
$0.16
Aerie Bowmasters

Aerie Bowmasters

Creature — Dog Archer (3/4)

Reach (This creature can block creatures with flying.)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

2.4 /10
$0.04
Aether Herder

Aether Herder

Creature — Elf Artificer Druid (3/3)

When Aether Herder enters the battlefield, you get (two energy counters).
Whenever Aether Herder attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

2.6 /10
$0.02
Ainok Artillerist

Ainok Artillerist

Creature — Dog Archer (4/1)

Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)

2.3 /10
$0.03
Ambassador Oak

Ambassador Oak

Creature — Treefolk Warrior (3/3)

When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.

2.8 /10
$0.08
Ambitious Dragonborn

Ambitious Dragonborn

Creature — Dragon Barbarian (0/0)

Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.

6.7 /10
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Amphibious Kavu

Amphibious Kavu

Creature — Kavu (2/2)

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

1.1 /10
$0.11
AnHavva Constable

An-Havva Constable

Creature — Human (2/1)

An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.

0.6 /10
$0.25
Anaconda

Anaconda

Creature — Snake (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

2.2 /10
$0.28
Anara Wolvid Familiar

Anara, Wolvid Familiar

Legendary Creature — Wolf Beast (4/4)

As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)

8.7 /10
$0.18
Antique Collector

Antique Collector

Creature — Human Rogue (2/2)

Antique Collector can't be blocked by creatures with power 2 or less.
When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."

10 /10
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Anurid Swarmsnapper

Anurid Swarmsnapper

Creature — Frog Beast (1/4)

Reach (This creature can block creatures with flying.)
: Anurid Swarmsnapper can block an additional creature this turn.

4.6 /10
$0.27
Apprentice Sharpshooter

Apprentice Sharpshooter

Creature — Human Archer (1/4)

Reach
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

4.4 /10
$0.04
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