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Cards similar to Haazda Snare Squad (400)

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Azorius Aethermage

Azorius Aethermage

Creature — Human Wizard (1/1)

Whenever a permanent is returned to your hand, you may pay . If you do, draw a card.

3.3 /10
$0.18
Azorius Justiciar

Azorius Justiciar

Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

3.7 /10
$0.14
Basris Lieutenant

Basri's Lieutenant

Creature — Human Knight (3/4)

Vigilance, protection from multicolored
When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

8.3 /10
$0.20
Benalish Faithbonder

Benalish Faithbonder

Creature — Human Cleric (1/3)

Vigilance
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2.3 /10
$0.06
Bennie Bracks Zoologist

Bennie Bracks, Zoologist

Legendary Creature — Elf Druid (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.

9.4 /10
$4.28
Boreas Charger

Boreas Charger

Creature — Pegasus (2/1)

Flying
When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.

7.4 /10
$0.18
Boromir Warden of the Tower

Boromir, Warden of the Tower

Legendary Creature — Human Soldier (3/3)

Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.

9.6 /10
$2.43
Brightmare

Brightmare

Creature — Unicorn (2/3)

When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power.

5.5 /10
$0.08
Brigid Hero of Kinsbaile

Brigid, Hero of Kinsbaile

Legendary Creature — Kithkin Archer (2/3)

First strike
: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.

5.6 /10
$1.16
Bronzebeak Foragers

Bronzebeak Foragers

Creature — Dinosaur (3/4)

When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.
: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

8.2 /10
$0.69
Cadric Soul Kindler

Cadric, Soul Kindler

Legendary Creature — Dwarf Wizard (4/3)

The "legend rule" doesn't apply to tokens you control.
Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay . If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

8.8 /10
$0.62
Carefree Swinemaster

Carefree Swinemaster

Creature — Gnome Ranger (1/4)

Whenever Carefree Swinemaster attacks, you may pay . If you do, create a 2/2 green Boar creature token that's tapped and attacking.

3.8 /10
$0.04
Catapult Squad

Catapult Squad

Creature — Human Soldier (2/1)

Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.

3.1 /10
$0.22
Civil Servant

Civil Servant

Creature — Cat Citizen (2/3)

Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains lifelink until end of turn.

2.5 /10
$0.04
Cloudsteel Kirin

Cloudsteel Kirin

Artifact Creature — Equipment Kirin (3/2)

Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

8.8 /10
$0.61
Coalition Skyknight

Coalition Skyknight

Creature — Human Knight (2/2)

Flying
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2.5 /10
$0.03
Cubwarden

Cubwarden

Creature — Cat (3/5)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Lifelink
Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.

7.8 /10
$0.28
Daru Spiritualist

Daru Spiritualist

Creature — Human Cleric (1/1)

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

2.5 /10
$0.27
Dawn Evangel

Dawn Evangel

Enchantment Creature — Human Cleric (2/3)

Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.

4 /10
$0.05
Deep Gnome Terramancer

Deep Gnome Terramancer

Creature — Gnome Wizard (2/2)

Flash
Mold Earth — Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

9.6 /10
$3.08
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