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Cards similar to Hunting Wilds (400)

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Last Stand

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

4.5 /10
$0.35
Make Your Own Luck

Make Your Own Luck

Sorcery

Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

5.7 /10
$0.06
Mires Malice

Mire's Malice

Sorcery

Target opponent discards two cards.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1.2 /10
$0.03
Monstrify

Monstrify

Sorcery

Target creature gets +4/+4 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

1.6 /10
$0.07
Monstrous Step

Monstrous Step

Sorcery

Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.03
Natural Spring

Natural Spring

Sorcery

Target player gains 8 life.

1.2 /10
$0.22
Planar Outburst

Planar Outburst

Sorcery

Destroy all nonland creatures.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

7.4 /10
$0.11
Polymorph

Polymorph

Sorcery

Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

8 /10
$1.66
Realms Uncharted

Realms Uncharted

Instant

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

8.9 /10
~$16
Reclaiming Vines

Reclaiming Vines

Sorcery

Destroy target artifact, enchantment, or land.

4.2 /10
$0.03
Recollect

Recollect

Sorcery

Return target card from your graveyard to your hand.

6.1 /10
$0.21
Rejuvenate

Rejuvenate

Sorcery

You gain 6 life.
Cycling (, Discard this card: Draw a card.)

0.6 /10
$0.13
Retrieve

Retrieve

Sorcery

Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.

6.1 /10
$0.03
Reviving Melody

Reviving Melody

Sorcery

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.

4.5 /10
$0.15
Rhythmic Water Vortex

Rhythmic Water Vortex

Sorcery

Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle.

0.8 /10
$0.11
Ringsight

Ringsight

Sorcery

The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.

9.2 /10
$0.18
Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1.3 /10
$0.03
Rite of Replication

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

9.7 /10
$3.80
Saheelis Directive

Saheeli's Directive

Sorcery

Improvise (Each artifact you tap after you're done activating mana abilities pays for .)
Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

7.9 /10
$1.13
Scale the Heights

Scale the Heights

Sorcery

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.

8.4 /10
$0.07
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