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Cards similar to Kor Outfitter (400)

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Knight of Meadowgrain

Knight of Meadowgrain

Creature — Kithkin Knight (2/2)

First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

4.6 /10
$0.51
Knight of the Holy Nimbus

Knight of the Holy Nimbus

Creature — Human Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

4.4 /10
$0.07
Kor LineSlinger

Kor Line-Slinger

Creature — Kor Scout (0/1)

: Tap target creature with power 3 or less.

1 /10
$0.03
Leonin of the Lost Pride

Leonin of the Lost Pride

Creature — Cat Warrior (3/1)

When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard.

2.5 /10
$0.03
Lost Leonin

Lost Leonin

Creature — Phyrexian Cat Soldier (2/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

6.8 /10
$0.21
Loxodon Peacekeeper

Loxodon Peacekeeper

Creature — Elephant Soldier (4/4)

At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.

3.1 /10
$0.28
Marsh Threader

Marsh Threader

Creature — Kor Scout (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

0.7 /10
$0.01
Master Decoy

Master Decoy

Creature — Human Soldier (1/2)

, : Tap target creature.

3.1 /10
--
Moorland Inquisitor

Moorland Inquisitor

Creature — Human Soldier (2/2)

: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

0.9 /10
--
Mycologist

Mycologist

Creature — Human Druid (0/2)

At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.

5.1 /10
$0.23
Obsidian Acolyte

Obsidian Acolyte

Creature — Human Cleric (1/1)

Protection from black
: Target creature gains protection from black until end of turn.

1.5 /10
$4.29
Old Guard

Old Guard

Artifact Creature — Cyborg Soldier (2/1)

, : Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.)

10 /10
$0.09
Omenport Vigilante

Omenport Vigilante

Creature — Human Mercenary (2/2)

Omenport Vigilante has double strike as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

1 /10
$0.02
Oswald Fiddlebender

Oswald Fiddlebender

Legendary Creature — Gnome Artificer (2/2)

Magical Tinkering — , , Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.

9.4 /10
$1.42
Paladin of Atonement

Paladin of Atonement

Creature — Vampire Knight (1/1)

At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness.

5 /10
$0.19
Paliano Vanguard

Paliano Vanguard

Creature — Human Soldier (2/2)

Draft Paliano Vanguard face up.
As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down.
Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1.

0 /10
$0.12
Patrol Signaler

Patrol Signaler

Creature — Kithkin Soldier (1/1)

, : Create a 1/1 white Kithkin Soldier creature token. ( is the untap symbol.)

4.2 /10
$0.26
Pippin Guard of the Citadel

Pippin, Guard of the Citadel

Legendary Creature — Halfling Soldier (2/2)

Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

8.8 /10
$0.31
Powerstone Engineer

Powerstone Engineer

Creature — Human Artificer (2/1)

When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

3 /10
$0.02
Prairie Dog

Prairie Dog

Creature — Squirrel (2/2)

Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

1.2 /10
$0.03
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