Creature — Spirit (2/2)
Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.
Creature — Shapeshifter Spirit (1/1)
Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.
Creature — Merfolk Wizard (2/1)
Shaper Apprentice has flying as long as you control another Merfolk.
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
: Target Shapeshifter becomes a copy of target creature until your next turn.
Creature — Vedalken Rogue (0/4)
Flash (You may cast this spell any time you could cast an instant.)
Whenever Shielded Aether Thief blocks, you get (an energy counter).
, Pay : Draw a card.
Creature — Human Pirate (2/1)
Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.
Creature — Human Pirate (3/3)
Defender
As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.
Creature — Starfish (0/3)
: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Creature — Merfolk Wizard (2/1)
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay .
When Silvergill Adept enters the battlefield, draw a card.
Creature — Merfolk Wizard (1/1)
: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
Creature — Human (1/1)
: Draw a card and reveal it. If it isn't a land card, discard it.
Creature — Human Wizard (2/1)
Tap three untapped creatures you control: Tap target creature.
Creature — Bird (1/2)
Flying
Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn.
Creature — Merfolk Scout // Creature — Phyrexian Merfolk Sco (2/1)
Flying
: Transform Skyclave Aerialist. Activate only as a sorcery. ( can be paid with either or 2 life.)
Skyclave Invader
Flying
When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
Creature — Squid (3/2)
Defender
Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.
Creature — Bird (2/2)
Cast this spell only if you've cast another spell this turn.
Flying
Creature — Homunculus Illusion (1/1)
Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.
Creature — Human Wizard Artificer (1/1)
: Add . Spend this mana only to activate abilities of artifacts.
Creature — Faerie Wizard (1/1)
Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.