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Cards similar to Major Teroh (400)

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Benalish Commander

Benalish Commander

Creature — Human Soldier (0/0)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.
Suspend X—. X can't be 0.
Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

5.9 /10
$0.37
Benalish Infantry

Benalish Infantry

Creature — Human Soldier (1/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.7 /10
$0.12
Benalish Knight

Benalish Knight

Creature — Human Knight (2/2)

Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)

2.5 /10
$0.10
Benalish Marshal

Benalish Marshal

Creature — Human Knight (3/3)

Other creatures you control get +1/+1.

8.1 /10
$0.37
Bennie Bracks Zoologist

Bennie Bracks, Zoologist

Legendary Creature — Elf Druid (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.

9.4 /10
$4.63
Beregond of the Guard

Beregond of the Guard

Legendary Creature — Human Soldier (3/3)

Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.

8.1 /10
$0.31
Bishop of Binding

Bishop of Binding

Creature — Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

4.9 /10
$0.20
Blessed Orator

Blessed Orator

Creature — Human Cleric (1/4)

Other creatures you control get +0/+1.

2.7 /10
$0.31
Blessed Spirits

Blessed Spirits

Creature — Spirit (2/2)

Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.

4.3 /10
$0.04
Bonescythe Sliver

Bonescythe Sliver

Creature — Sliver (2/2)

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

8.7 /10
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BoonBringer Valkyrie

Boon-Bringer Valkyrie

Creature — Angel Warrior (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink

7.5 /10
$0.30
Boreal Griffin

Boreal Griffin

Snow Creature — Griffin (3/2)

Flying
: Boreal Griffin gains first strike until end of turn. ( can be paid with one mana from a snow source.)

2.3 /10
$0.10
Boreas Charger

Boreas Charger

Creature — Pegasus (2/1)

Flying
When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.

7.4 /10
$0.19
Bridled Bighorn

Bridled Bighorn

Creature — Sheep Mount (3/4)

Vigilance
Whenever Bridled Bighorn attacks while saddled, create a 1/1 white Sheep creature token.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

2.9 /10
$0.03
Bronzebeak Foragers

Bronzebeak Foragers

Creature — Dinosaur (3/4)

When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.
: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

8.3 /10
$0.80
Brutal Cathar  Moonrage Brute

Brutal Cathar // Moonrage Brute

Creature — Human Soldier Werewolf // Creature — Werewolf (2/2)

When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Moonrage Brute

First strike
Ward—Pay 3 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.7 /10
$0.67
Burrenton Bombardier

Burrenton Bombardier

Creature — Kithkin Soldier (2/2)

Flying
Reinforce 2— (, Discard this card: Put two +1/+1 counters on target creature.)

1.6 /10
$0.11
Cantivore

Cantivore

Creature — Lhurgoyf (0/0)

Vigilance
Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

1.2 /10
$0.41
Carrier Pigeons

Carrier Pigeons

Creature — Bird (1/1)

Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.

1.3 /10
$0.13
Castle Raptors

Castle Raptors

Creature — Bird Soldier (3/3)

Flying
As long as Castle Raptors is untapped, it gets +0/+2.

0.6 /10
$0.02
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