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Cards similar to Midnight Guard (400)

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Regal Sliver

Regal Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."

7 /10
$0.42
Relief Captain

Relief Captain

Creature — Kor Knight Ally (3/2)

When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

3.5 /10
$0.06
Rescuer Chwinga

Rescuer Chwinga

Creature — Elemental Spirit (2/2)

Flash
Natural Shelter — When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand.

6.5 /10
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Resistance Squad

Resistance Squad

Creature — Human Soldier (3/2)

When Resistance Squad enters the battlefield, if you control another Human, draw a card.

4.5 /10
$0.02
Resolute Reinforcements

Resolute Reinforcements

Creature — Human Soldier (1/1)

Flash
When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.

7.7 /10
$0.40
Restoration Angel

Restoration Angel

Creature — Angel (3/4)

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

9.5 /10
--
Riders of Gavony

Riders of Gavony

Creature — Human Knight (3/3)

Vigilance
As Riders of Gavony enters the battlefield, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.

7.2 /10
$0.22
Rising Populace

Rising Populace

Creature — Human (2/2)

Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.

3.4 /10
$0.02
Riveting Rigger

Riveting Rigger

Artifact Creature — Cyborg Rigger (2/2)

When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.05
Safehold Sentry

Safehold Sentry

Creature — Elf Warrior (2/2)

, : Safehold Sentry gets +0/+2 until end of turn. ( is the untap symbol.)

0.3 /10
$0.09
Sanctuary Wall

Sanctuary Wall

Artifact Creature — Wall (0/4)

Defender
, : Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.)

2.5 /10
$0.02
Sanctum Prelate

Sanctum Prelate

Creature — Human Cleric (2/2)

As Sanctum Prelate enters the battlefield, choose a number.
Noncreature spells with mana value equal to the chosen number can't be cast.

8.4 /10
$1.89
Sandcrafter Mage

Sandcrafter Mage

Creature — Human Wizard (2/2)

When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

1.1 /10
$0.03
Sandsower

Sandsower

Creature — Spirit (1/3)

Tap three untapped creatures you control: Tap target creature.

1.7 /10
$0.14
Sandsteppe Outcast

Sandsteppe Outcast

Creature — Human Warrior (2/1)

When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying.

2.5 /10
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Sanguine Glorifier

Sanguine Glorifier

Creature — Vampire Cleric (3/3)

When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.

2.2 /10
$0.05
Search Party Captain

Search Party Captain

Creature — Human Soldier (2/2)

This spell costs less to cast for each creature you attacked with this turn.
When Search Party Captain enters the battlefield, draw a card.

5 /10
$0.02
Seedpod Caretaker

Seedpod Caretaker

Creature — Phyrexian Cleric (2/2)

When Seedpod Caretaker enters the battlefield, choose one —
• Put a +1/+1 counter on target artifact or creature you control.
• Transform target Incubator token you control.

3.9 /10
$0.21
Selfless Samurai

Selfless Samurai

Creature — Fox Samurai (2/2)

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.1 /10
$0.05
Selfless Squire

Selfless Squire

Creature — Human Soldier (1/1)

Flash
When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

9.1 /10
$0.19
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