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Cards similar to Minotaur Skullcleaver (400)

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Ravenous Bloodseeker

Ravenous Bloodseeker

Creature — Vampire Berserker (1/3)

Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.

1.2 /10
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Riveteers Initiate

Riveteers Initiate

Creature — Viashino Citizen (2/2)

: Riveteers Initiate gains deathtouch until end of turn.

2.1 /10
$0.01
Skyfire Kirin

Skyfire Kirin

Legendary Creature — Kirin Spirit (3/3)

Flying
Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.

3.5 /10
$0.57
SmeltWard Ignus

Smelt-Ward Ignus

Creature — Elemental (2/1)

, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

1.8 /10
$0.02
Soulbright Flamekin

Soulbright Flamekin

Creature — Elemental Shaman (2/1)

: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add .

7.6 /10
$0.14
Stone Giant

Stone Giant

Creature — Giant (3/4)

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

0.8 /10
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Stromkirk Occultist

Stromkirk Occultist

Creature — Vampire Horror (3/2)

Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.7 /10
$0.23
Subira Tulzidi Caravanner

Subira, Tulzidi Caravanner

Legendary Creature — Human Shaman (2/3)

Haste
: Another target creature with power 2 or less can't be blocked this turn.
, , Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

7.4 /10
$0.07
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.5 /10
$0.03
Tilonallis Skinshifter

Tilonalli's Skinshifter

Creature — Human Shaman (0/1)

Haste
Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.

3.8 /10
$0.18
Unstoppable Ash

Unstoppable Ash

Creature — Treefolk Warrior (5/5)

Trample
Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

6.2 /10
$1.35
Vengeful Ancestor

Vengeful Ancestor

Creature — Spirit Dragon (3/4)

Flying
Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.

9.3 /10
$0.13
Viashino Slasher

Viashino Slasher

Creature — Viashino Warrior (1/2)

: Viashino Slasher gets +1/-1 until end of turn.

0.1 /10
$0.05
WarTrained Slasher

War-Trained Slasher

Creature — Wolverine Dinosaur (4/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever War-Trained Slasher attacks a battle, double its power until end of turn.

2.9 /10
$0.01
Whip Sergeant

Whip Sergeant

Creature — Human Soldier (2/1)

: Target creature gains haste until end of turn. (It can attack this turn.)

0.5 /10
$0.21
Yavimaya Steelcrusher

Yavimaya Steelcrusher

Creature — Ape Warrior (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
, Sacrifice Yavimaya Steelcrusher: Destroy target artifact.

7.2 /10
$0.05
Zerapa Minotaur

Zerapa Minotaur

Creature — Minotaur (3/3)

First strike
: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.

0.4 /10
$0.09
Akki Coalflinger

Akki Coalflinger

Creature — Goblin Shaman (2/2)

First strike
, : Attacking creatures gain first strike until end of turn.

4 /10
$0.17
Akki Drillmaster

Akki Drillmaster

Creature — Goblin Shaman (2/2)

: Target creature gains haste until end of turn.

2.7 /10
$0.16
Ancient Kavu

Ancient Kavu

Creature — Kavu (3/3)

: Ancient Kavu becomes colorless until end of turn.

0.5 /10
$0.07
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