Creature — Human Warrior (2/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Ogre (3/2)
Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay .
Creature — Zombie Wizard (2/1)
: Target blue or red creature gets +1/+0 until end of turn.
Creature — Human Cleric (1/1)
Whenever Headhunter deals combat damage to a player, that player discards a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Zombie (2/1)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature — Elf Warlock (2/2)
When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
Creature — Devil (2/1)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.
Creature — Phyrexian Vampire (1/1)
Lifelink
, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Creature — Vampire Noble (1/1)
Lifelink
, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
Creature — Human Artificer (1/1)
When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn.
Creature — Human Ninja (1/2)
Flying
: Inkrise Infiltrator gets +2/+2 until end of turn.
Creature — Human Spellshaper (1/1)
, , Discard a card: Creatures target player controls attack this turn if able.
Creature — Cat Warrior (2/2)
: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead.
Creature — Vampire Cleric Ally (1/2)
Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
Creature — Vampire Shaman (2/2)
Whenever Kalastria Highborn or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.
Creature — Human Wizard (2/2)
At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.
Creature — Zombie Jackal Warrior (2/2)
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
Creature — Vampire (2/2)
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.
Legendary Creature — Human Assassin (1/1)
, : Target creature deals damage to itself equal to its power.
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