Creature — Goblin Wizard (2/1)
When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card.
Creature — Human Wizard // Creature — Elemental Wizard (2/2)
When a spell you control deals damage, transform Flame Channeler.
Embodiment of Flame
Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame.
, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.
Creature — Elemental Shaman (1/1)
: Flamekin Spitfire deals 1 damage to any target.
Creature — Human Bureaucrat (2/2)
Protection from wordy (Something is wordy if it has four or more lines of rules text.)
Creature — Human Wizard (2/2)
Prowess
When Frenzied Geistblaster enters the battlefield, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card.
Creature — Demon Berserker (2/2)
Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider.
Creature — Vampire Berserker (1/2)
Trample
At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.
Creature — Human Wizard (1/3)
Kicker (You may pay an additional as you cast this spell.)
When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Creature — Goblin Artificer (1/2)
, : Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.
Creature — Goblin Warrior (2/2)
Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.
Creature — Goblin (2/2)
When Goblin Firebug leaves the battlefield, sacrifice a land.
Creature — Goblin (1/1)
When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
Creature — Goblin (1/1)
: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain.
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