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Cards similar to Nessian Asp (400)

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Feral Thallid

Feral Thallid

Creature — Fungus (6/3)

At the beginning of your upkeep, put a spore counter on Feral Thallid.
Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.

2.8 /10
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Feral Throwback

Feral Throwback

Creature — Beast (3/3)

Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

1.3 /10
$0.30
Ferocious Zheng

Ferocious Zheng

Creature — Cat Beast (4/4)

4 /10
$0.10
Festerhide Boar

Festerhide Boar

Creature — Boar (3/3)

Trample
Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

1.9 /10
$0.04
Fiddlehead Kami

Fiddlehead Kami

Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.

0.7 /10
$0.20
Fierce Witchstalker

Fierce Witchstalker

Creature — Wolf (4/4)

Trample
When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5 /10
$0.02
FinClade Fugitives

Fin-Clade Fugitives

Creature — Elf Salamander Rogue (7/4)

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

3.6 /10
$0.03
First Responder

First Responder

Creature — Ogre Citizen (3/3)

Vigilance
At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder.

6.4 /10
$0.20
Flailing Drake

Flailing Drake

Creature — Drake (2/3)

Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

0.1 /10
$0.18
Floral Spuzzem

Floral Spuzzem

Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

0.6 /10
$3.06
Flourishing Hunter

Flourishing Hunter

Creature — Wolf Spirit (6/6)

When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control.

5.3 /10
$0.04
Flowering Lumberknot

Flowering Lumberknot

Creature — Treefolk (5/5)

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

0.2 /10
$0.07
Folk of the Pines

Folk of the Pines

Creature — Dryad (2/5)

: Folk of the Pines gets +1/+0 until end of turn.

0.2 /10
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Force of Nature

Force of Nature

Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .

1.6 /10
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Forceful Cultivator

Forceful Cultivator

Creature — Snake Shaman (2/3)

This spell costs less to cast if there are no land cards in your hand.
When Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
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Forerunner of the Heralds

Forerunner of the Heralds

Creature — Merfolk Scout (3/2)

When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.

7.6 /10
$0.34
Forgotten Ancient

Forgotten Ancient

Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

9.8 /10
$0.33
ForkedBranch Garami

Forked-Branch Garami

Creature — Spirit (4/4)

Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)

3.1 /10
$0.23
Foundation Breaker

Foundation Breaker

Creature — Elemental (2/2)

When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

9 /10
$0.16
Foxfire Oak

Foxfire Oak

Creature — Treefolk Shaman (3/6)

: Foxfire Oak gets +3/+0 until end of turn.

0.1 /10
$0.03
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