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Cards similar to Precinct Captain (400)

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Standard Bearer

Standard Bearer

Creature — Human Flagbearer (1/1)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

3.2 /10
$1.32
Steadfast Guard

Steadfast Guard

Creature — Human Rebel (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

1.8 /10
$0.10
Sterling Keykeeper

Sterling Keykeeper

Creature — Human Mercenary (2/2)

, : Tap target non-Mount creature.

1.2 /10
$0.02
Stoic Champion

Stoic Champion

Creature — Human Soldier (2/2)

Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.

0.9 /10
$0.24
Stone Haven Outfitter

Stone Haven Outfitter

Creature — Kor Artificer Ally (2/2)

Equipped creatures you control get +1/+1.
Whenever an equipped creature you control dies, draw a card.

6.8 /10
$0.32
Stonerise Spirit

Stonerise Spirit

Creature — Spirit Bird (1/2)

Flying
, Exile a card from your graveyard: Target creature gains flying until end of turn.

2 /10
$0.03
Sun Sentinel

Sun Sentinel

Creature — Human Soldier (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

0.9 /10
$0.04
Sungold Sentinel

Sungold Sentinel

Creature — Human Soldier (3/2)

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.
Coven — : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

5.5 /10
$0.23
Sunlit Hoplite

Sunlit Hoplite

Creature — Human Soldier (2/1)

As long as it's your turn, Sunlit Hoplite has first strike.
Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.

1.8 /10
$0.15
Sunscape Familiar

Sunscape Familiar

Creature — Wall (0/3)

Defender (This creature can't attack.)
Green spells and blue spells you cast cost less to cast.

8.3 /10
$3.80
Sunspear Shikari

Sunspear Shikari

Creature — Cat Soldier (2/2)

As long as Sunspear Shikari is equipped, it has first strike and lifelink.

5.2 /10
$0.05
Sunstrike Legionnaire

Sunstrike Legionnaire

Creature — Human Soldier (1/2)

Sunstrike Legionnaire doesn't untap during your untap step.
Whenever another creature enters the battlefield, untap Sunstrike Legionnaire.
: Tap target creature with mana value 3 or less.

5.1 /10
$1.58
Sustaining Spirit

Sustaining Spirit

Creature — Angel Spirit (0/3)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.

2.5 /10
$2.37
Suture Spirit

Suture Spirit

Creature — Spirit (1/1)

Flying
: Regenerate target creature.

1 /10
$0.25
Sword Dancer

Sword Dancer

Creature — Human Rebel (1/2)

: Target attacking creature gets -1/-0 until end of turn.

1 /10
$0.13
Swordsworn Cavalier

Swordsworn Cavalier

Creature — Human Knight (3/1)

Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.

1.8 /10
$0.01
Tallowisp

Tallowisp

Creature — Spirit (1/3)

Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle.

2.6 /10
$0.32
Tempered Veteran

Tempered Veteran

Creature — Human Knight (1/2)

, : Put a +1/+1 counter on target creature with a +1/+1 counter on it.
, : Put a +1/+1 counter on target creature.

3.9 /10
$0.08
Tenth District Guard

Tenth District Guard

Creature — Human Soldier (2/2)

When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.

0.4 /10
$0.10
Tenth District Hero

Tenth District Hero

Creature — Human (2/3)

, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance.
, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."

3.8 /10
$0.09
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