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Cards similar to Scab-Clan Mauler (400)

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Scheming Fence

Scheming Fence

Creature — Human Citizen (2/3)

As Scheming Fence enters the battlefield, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.

7.1 /10
$0.10
Senate Guildmage

Senate Guildmage

Creature — Human Wizard (2/2)

, : You gain 2 life.
, : Draw a card, then discard a card.

3.6 /10
$0.04
Shadowstorm Vizier

Shadowstorm Vizier

Creature — Human Cleric (1/3)

Flying
Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.

3.1 /10
$0.03
Shipwreck Singer

Shipwreck Singer

Creature — Siren (1/2)

Flying
: Target creature an opponent controls attacks this turn if able.
, : Attacking creatures get -1/-1 until end of turn.

2 /10
$0.03
SilverFur Master

Silver-Fur Master

Creature — Rat Ninja (2/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Ninjutsu abilities you activate cost less to activate.
Other Ninja and Rogue creatures you control get +1/+1.

9.2 /10
$0.15
Silverquill Apprentice

Silverquill Apprentice

Creature — Human Warlock (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.

1.6 /10
$0.03
Silverquill Silencer

Silverquill Silencer

Creature — Human Cleric (3/2)

As Silverquill Silencer enters the battlefield, choose a nonland card name.
Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.

3.5 /10
$0.08
Skull Skaab

Skull Skaab

Creature — Zombie (2/2)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.

4.5 /10
$0.06
Skycat Sovereign

Skycat Sovereign

Creature — Elemental Cat (1/1)

Flying
Skycat Sovereign gets +1/+1 for each other creature you control with flying.
: Create a 1/1 white Cat Bird creature token with flying.

7.9 /10
$0.20
Sneaky Snacker

Sneaky Snacker

Creature — Faerie Rogue (2/1)

Flying
When you draw your third card in a turn, return Sneaky Snacker from your graveyard to the battlefield tapped.

0.4 /10
$0.16
Snooping Newsie

Snooping Newsie

Creature — Human Rogue (2/2)

When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

3.1 /10
$0.03
Soaring ThoughtThief

Soaring Thought-Thief

Creature — Human Rogue (1/3)

Flash
Flying
As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.
Whenever one or more Rogues you control attack, each opponent mills two cards.

7.8 /10
$0.07
Somnomancer

Somnomancer

Creature — Kithkin Wizard (2/1)

When Somnomancer enters the battlefield, you may tap target creature.

0.7 /10
$0.10
Soul Diviner

Soul Diviner

Creature — Zombie Wizard (2/3)

, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.

6.8 /10
$0.38
Stenn Paranoid Partisan

Stenn, Paranoid Partisan

Legendary Creature — Human Wizard (2/2)

As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land.
Spells you cast of the chosen type cost less to cast.
: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.

8.4 /10
$0.15
Sygg River Cutthroat

Sygg, River Cutthroat

Legendary Creature — Merfolk Rogue (1/3)

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

8.9 /10
$1.51
Sygg River Guide

Sygg, River Guide

Legendary Creature — Merfolk Wizard (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.

4.4 /10
$0.70
Syndicate Guildmage

Syndicate Guildmage

Creature — Human Cleric (2/2)

, : Tap target creature with power 4 or greater.
, : Syndicate Guildmage deals 2 damage to target opponent or planeswalker.

2.2 /10
$0.07
Temmet Vizier of Naktamun

Temmet, Vizier of Naktamun

Legendary Creature — Human Cleric (2/2)

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

4.7 /10
$0.12
The Ancient One

The Ancient One

Legendary Creature — Spirit God (8/8)

Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.
: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.

7.5 /10
$1.04
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