← Edit search Random card

Cards similar to Second Sunrise (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Test of Faith

Test of Faith

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.8 /10
$0.17
Triumphant Surge

Triumphant Surge

Instant

Destroy target creature with power 4 or greater. You gain 3 life.

3.3 /10
$0.02
Truce

Truce

Instant

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

5.9 /10
$1.18
Unbreakable Formation

Unbreakable Formation

Instant

Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

9.9 /10
$0.21
Unexpectedly Absent

Unexpectedly Absent

Instant

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

7.2 /10
$0.15
Urgent Exorcism

Urgent Exorcism

Instant

Destroy target Spirit or enchantment.

0.8 /10
$0.13
Valorous Stance

Valorous Stance

Instant

Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.

9 /10
$0.14
Vanquish

Vanquish

Instant

Destroy target blocking creature.

0.7 /10
$0.06
Wanderers Intervention

Wanderer's Intervention

Instant

Wanderer's Intervention deals 4 damage to target attacking or blocking creature.

4.9 /10
$0.04
Warriors Honor

Warrior's Honor

Instant

Creatures you control get +1/+1 until end of turn.

0.5 /10
$0.13
Warriors Stand

Warrior's Stand

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.

0.5 /10
$0.26
Waylay

Waylay

Instant

Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.

1.1 /10
$0.24
White Suns Zenith

White Sun's Zenith

Instant

Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.

9.1 /10
$0.43
Will of the AllHunter

Will of the All-Hunter

Instant

Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.02
Wing It

Wing It

Instant

Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1.

0.3 /10
$0.16
Winnow

Winnow

Instant

Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.

0.9 /10
$0.22
Wipe Clean

Wipe Clean

Instant

Exile target enchantment.
Cycling (, Discard this card: Draw a card.)

3.6 /10
$0.10
You Hear Something on Watch

You Hear Something on Watch

Instant

Choose one —
• Rouse the Party — Creatures you control get +1/+1 until end of turn.
• Set Off Traps — This spell deals 5 damage to target attacking creature.

4.1 /10
--
Zealous Strike

Zealous Strike

Instant

Target creature gets +2/+2 and gains first strike until end of turn.

1.3 /10
$0.02
Abeyance

Abeyance

Instant

Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.

5.6 /10
~$13
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.