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Cards similar to Spellshock (400)

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Heat Wave

Heat Wave

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Blue creatures can't block creatures you control.
Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

1.3 /10
$0.26
Hostile Realm

Hostile Realm

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature can't block this turn."

0.7 /10
$0.17
Impending Disaster

Impending Disaster

Enchantment

At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.

6.7 /10
$1.32
Industrial Advancement

Industrial Advancement

Enchantment

At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

8.4 /10
$1.11
Infectious Bloodlust

Infectious Bloodlust

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1, has haste, and attacks each combat if able.
When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.

0.8 /10
$0.07
Infectious Rage

Infectious Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/-1.
When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.

2.8 /10
$0.07
Instill Furor

Instill Furor

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."

0.8 /10
$0.11
Invasion of the Giants

Invasion of the Giants

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker.
III — The next Giant spell you cast this turn costs less to cast.

5.4 /10
$0.03
IshiIshi Akki Crackshot

Ishi-Ishi, Akki Crackshot

Legendary Creature — Goblin Warrior (1/1)

Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.

0.8 /10
$0.33
Kamahls Desire

Kamahl's Desire

Enchantment — Aura

Enchant creature
Enchanted creature has first strike.
Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.

1.2 /10
$0.11
Kardurs Vicious Return

Kardur's Vicious Return

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target.
II — Each player discards a card.
III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.

5.2 /10
$0.07
Keldon Mantle

Keldon Mantle

Enchantment — Aura

Enchant creature
: Regenerate enchanted creature.
: Enchanted creature gets +1/+0 until end of turn.
: Enchanted creature gains trample until end of turn.

1.2 /10
$0.12
Korvold and the Noble Thief

Korvold and the Noble Thief

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
III — Exile the top three cards of target opponent's library. You may play those cards this turn.

6 /10
$0.04
Lightning Reflexes

Lightning Reflexes

Enchantment — Aura

You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.

2.4 /10
$0.03
Madcap Skills

Madcap Skills

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+0 and has menace.

7 /10
$0.06
Magistrates Veto

Magistrate's Veto

Enchantment

White creatures and blue creatures can't block.

1.9 /10
$0.21
Malicious Intent

Malicious Intent

Enchantment — Aura

Enchant creature
Enchanted creature has ": Target creature can't block this turn."

0.8 /10
$0.08
Maniacal Rage

Maniacal Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and can't block.

2.8 /10
$0.02
Mardu Runemark

Mardu Runemark

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent.

2.3 /10
$0.06
Melting

Melting

Enchantment

All lands are no longer snow.

0.1 /10
$0.12
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