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Cards similar to Spiraling Duelist (400)

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Scuttling Butler

Scuttling Butler

Artifact Creature — Construct (4/1)

At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.

2 /10
$0.02
Secrets of the Golden City

Secrets of the Golden City

Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead.

6.2 /10
$0.06
Sejiri Merfolk

Sejiri Merfolk

Creature — Merfolk Soldier (2/1)

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

1.3 /10
$0.08
Sentinel Sarah Lyons

Sentinel Sarah Lyons

Legendary Creature — Human Knight (4/4)

Haste
As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.
Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.

6.7 /10
$0.12
Shao Jun

Shao Jun

Legendary Creature — Human Assassin (3/3)

Leap Strike — During your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.

6.6 /10
$0.05
Sheer Drop

Sheer Drop

Sorcery

Destroy target tapped creature.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

2.2 /10
$0.02
Sheltering Prayers

Sheltering Prayers

Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

0 /10
$0.42
Sigarda Champion of Light

Sigarda, Champion of Light

Legendary Creature — Angel (4/4)

Flying, trample
Humans you control get +1/+1.
Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

7.2 /10
$0.94
Sigardian Paladin

Sigardian Paladin

Creature — Human Knight (4/4)

As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

4.8 /10
$0.07
Silverblade Paladin

Silverblade Paladin

Creature — Human Knight (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.

7.4 /10
$0.60
Sinew Dancer

Sinew Dancer

Creature — Phyrexian Soldier (1/1)

, : Tap target creature.
Corrupted — , : Tap target creature. Activate only if an opponent has three or more poison counters.

4.8 /10
$0.05
Skymarcher Aspirant

Skymarcher Aspirant

Creature — Vampire Soldier (2/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Skymarcher Aspirant has flying as long as you have the city's blessing.

4.3 /10
$0.08
Skystrike Officer

Skystrike Officer

Creature — Human Soldier (2/3)

Flying
Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token.
Tap three untapped Soldiers you control: Draw a card.

6.7 /10
$0.28
Slaying Mantis

Slaying Mantis

Creature — Insect Wrestler (6/6)

Just a second (As long as this spell is on the stack, players can't move permanents.)
Slaying Mantis enters by being thrown from a distance of at least three feet.
When Slaying Mantis enters, it fights each creature an opponent controls that it touched as it entered.

10 /10
$0.16
Slippery Scoundrel

Slippery Scoundrel

Creature — Human Pirate (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.

6.5 /10
$0.16
Snake Cult Initiation

Snake Cult Initiation

Enchantment — Aura

Enchant creature
Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)

4.3 /10
$0.47
Snow Devil

Snow Devil

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.

3.7 /10
$0.13
So Tiny

So Tiny

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.

2.5 /10
$0.17
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