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Cards similar to Stormscape Battlemage (400)

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Sages Row Savant

Sage's Row Savant

Creature — Vedalken Wizard (2/1)

When Sage's Row Savant enters the battlefield, scry 2.

3.5 /10
$0.02
Scholar of Stars

Scholar of Stars

Creature — Human Artificer (3/2)

When Scholar of Stars enters the battlefield, if you control an artifact, draw a card.

2 /10
$0.02
Screeching Drake

Screeching Drake

Creature — Drake (2/2)

Flying
When Screeching Drake enters the battlefield, draw a card, then discard a card.

0.7 /10
$0.25
Screeching Skaab

Screeching Skaab

Creature — Zombie (2/1)

When Screeching Skaab enters the battlefield, mill two cards.

3.2 /10
$0.09
Scuttling Sentinel

Scuttling Sentinel

Creature — Crab Elf (3/2)

Flash
Vigilance
When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.)

1.6 /10
$0.12
Sea Gate Oracle

Sea Gate Oracle

Creature — Human Wizard (1/3)

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

8.3 /10
$0.16
Seasoned Buttoneer

Seasoned Buttoneer

Creature — Vedalken Employee (2/2)

When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

5.1 /10
$0.02
Serum Visionary

Serum Visionary

Creature — Vedalken Wizard (2/2)

When Serum Visionary enters the battlefield, draw a card, then scry 2.

1.9 /10
$0.06
Shipwreck Looter

Shipwreck Looter

Creature — Human Pirate (2/1)

Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.

3 /10
$0.03
Shipwreck Moray

Shipwreck Moray

Creature — Fish (0/5)

When Shipwreck Moray enters the battlefield, you get (four energy counters).
Pay : Shipwreck Moray gets +2/-2 until end of turn.

2.9 /10
$0.04
Silvergill Adept

Silvergill Adept

Creature — Merfolk Wizard (2/1)

As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay .
When Silvergill Adept enters the battlefield, draw a card.

7.1 /10
$0.18
Simic Manipulator

Simic Manipulator

Creature — Mutant Wizard (0/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

7 /10
$0.39
SlingGang Lieutenant

Sling-Gang Lieutenant

Creature — Goblin (1/1)

When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens.
Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.

8.1 /10
$0.25
Sludge Strider

Sludge Strider

Artifact Creature — Insect (3/3)

Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay . If you do, target player loses 1 life and you gain 1 life.

1.6 /10
$0.10
Soaring ShowOff

Soaring Show-Off

Creature — Bird Warrior (2/2)

Flying
When Soaring Show-Off enters the battlefield, each player draws a card.

3.6 /10
$0.08
Spire Owl

Spire Owl

Creature — Bird (1/1)

Flying
When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

5 /10
$0.23
Spire Phantasm

Spire Phantasm

Creature — Gargoyle Illusion (3/2)

Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.
Flying
When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.

0 /10
$0.10
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.4 /10
$1.39
Staunch Crewmate

Staunch Crewmate

Creature — Human Pirate (2/1)

When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5.2 /10
$0.01
Storm Fleet Spy

Storm Fleet Spy

Creature — Human Pirate (2/2)

Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card.

3.3 /10
$0.03
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