← Edit search Random card

Cards similar to Subterranean Spirit (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fireflux Squad

Fireflux Squad

Creature — Human Soldier (4/3)

Haste
Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

7.2 /10
$0.37
Firewing Phoenix

Firewing Phoenix

Creature — Phoenix (4/2)

Flying
: Return Firewing Phoenix from your graveyard to your hand.

5.2 /10
$0.11
FlameWreathed Phoenix

Flame-Wreathed Phoenix

Creature — Phoenix (3/3)

Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."

5.1 /10
$0.21
Flamerush Rider

Flamerush Rider

Creature — Human Warrior (3/3)

Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

8.7 /10
$0.11
Forge Boss

Forge Boss

Creature — Human Warrior (3/4)

Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn.

5 /10
$0.03
Furnace Strider

Furnace Strider

Creature — Phyrexian Beast (4/5)

Furnace Strider enters the battlefield with two oil counters on it.
Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.

3.5 /10
$0.03
Garna Bloodfist of Keld

Garna, Bloodfist of Keld

Legendary Creature — Human Berserker (4/3)

Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent.

8.9 /10
$0.06
Geological Appraiser

Geological Appraiser

Creature — Human Artificer (3/2)

When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

5.4 /10
$0.06
Glamorous Outlaw

Glamorous Outlaw

Creature — Vampire Rogue (4/5)

When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2.
, Exile Glamorous Outlaw from your hand: Target land gains ": Add , , or " until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.

4.8 /10
$0.02
Gnoll War Band

Gnoll War Band

Creature — Gnoll (5/5)

This spell costs less to cast for each opponent who was dealt damage this turn.
Menace
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

6.3 /10
$0.09
Goblin Battle Jester

Goblin Battle Jester

Creature — Goblin (2/2)

Whenever you cast a red spell, target creature can't block this turn.

3.8 /10
$0.09
Goblin Bowling Team

Goblin Bowling Team

Creature — Goblin (1/1)

If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead.

10 /10
$0.22
Goblin DarkDwellers

Goblin Dark-Dwellers

Creature — Goblin (4/4)

Menace
When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

7.3 /10
$0.12
Goblin Gang Leader

Goblin Gang Leader

Creature — Goblin Warrior (2/2)

When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens.

10 /10
--
Goblin Heelcutter

Goblin Heelcutter

Creature — Goblin Berserker (3/2)

Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.9 /10
$0.13
Goblin Marshal

Goblin Marshal

Creature — Goblin Warrior (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.

4.3 /10
$1.47
Goblin Psychopath

Goblin Psychopath

Creature — Goblin Mutant (5/5)

Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.

3.3 /10
$0.07
Goblin Traprunner

Goblin Traprunner

Creature — Goblin (4/2)

Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.

7.6 /10
$0.12
Goblin Wizard

Goblin Wizard

Creature — Goblin Wizard (1/1)

: You may put a Goblin permanent card from your hand onto the battlefield.
: Target Goblin gains protection from white until end of turn.

4.7 /10
~$56
Gorehorn Minotaurs

Gorehorn Minotaurs

Creature — Minotaur Warrior (3/3)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

3.5 /10
$0.06
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.