Creature — Treefolk (7/7)
Trample
When Mossbeard Ancient enters the battlefield, you gain 5 life.
Creature — Troll (5/5)
If Mossbridge Troll would be destroyed, regenerate it.
Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.
Creature — Plant Elephant (5/3)
: Target creature with power 5 or greater gains trample until end of turn.
Host Creature — Kangaroo (1/1)
When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.
Creature — Horse (3/3)
Trample, haste
Whenever Motivated Pony attacks, attacking creatures get +1/+1 until end of turn. If a Food entered the battlefield under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.
Legendary Creature — Elemental (0/0)
Shroud (This creature can't be the target of spells or abilities.)
Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.
Legendary Creature — Elemental Avatar (0/0)
Reach, trample
Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.
, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.
Creature — Beast (5/5)
Trample
Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.
Creature — Fungus (4/4)
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
Creature — Cat Warrior (3/3)
Nacatl War-Pride must be blocked by exactly one creature if able.
Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
Creature — Elf Warrior (4/2)
All creatures able to block Nath's Elite do so.
When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Creature — Beast (3/6)
Reach (This creature can block creatures with flying.)
Legendary Creature — Treefolk (4/5)
: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
Creature — Snake (5/5)
This spell costs less to cast for each creature card in your graveyard.
: Monstrosity 5. This ability costs less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Creature — Snake (4/5)
Reach
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
Creature — Boar (10/6)
All creatures able to block Nessian Boar do so.
Whenever Nessian Boar becomes blocked by a creature, that creature's controller draws a card.
Creature — Beast (3/3)
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.
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