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Cards similar to Tuknir Deathlock (400)

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Security Rhox

Security Rhox

Creature — Rhino Warrior (5/4)

You may pay rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.

3.5 /10
$0.02
Serra Advocate

Serra Advocate

Creature — Angel (2/2)

Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.

2.2 /10
$0.24
Snow Fortress

Snow Fortress

Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)
: Snow Fortress gets +1/+0 until end of turn.
: Snow Fortress gets +0/+1 until end of turn.
: Snow Fortress deals 1 damage to target creature without flying that's attacking you.

2.1 /10
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Spire Mangler

Spire Mangler

Creature — Insect (2/1)

Flash
Flying
When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.

1.6 /10
$0.04
Streetbreaker Wurm

Streetbreaker Wurm

Creature — Wurm (6/4)

0.8 /10
$0.05
Sunastian Falconer

Sunastian Falconer

Legendary Creature — Human Shaman (4/4)

: Add .

1 /10
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Svella Ice Shaper

Svella, Ice Shaper

Legendary Snow Creature — Troll Warrior (2/4)

, : Create a colorless snow artifact token named Icy Manalith with ": Add one mana of any color."
, : Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

8.2 /10
$0.13
The Beamtown Bullies

The Beamtown Bullies

Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste
: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.8 /10
$0.63
Uril the Miststalker

Uril, the Miststalker

Legendary Creature — Beast (5/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Uril, the Miststalker gets +2/+2 for each Aura attached to it.

6.3 /10
$1.96
Wanted Griffin

Wanted Griffin

Creature — Griffin (3/2)

Flying
When Wanted Griffin dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

1.1 /10
$0.02
Welkin Guide

Welkin Guide

Creature — Bird Cleric (2/2)

Flying
When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

0.5 /10
$0.10
Wilderness Elemental

Wilderness Elemental

Creature — Elemental (0/3)

Trample
Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.

4.3 /10
$0.29
Zendikar Incarnate

Zendikar Incarnate

Creature — Elemental (0/4)

Zendikar Incarnate's power is equal to the number of lands you control.

5.7 /10
$0.14
ZhurTaa Ancient

Zhur-Taa Ancient

Creature — Beast (7/5)

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

7.5 /10
$0.34
Akim the Soaring Wind

Akim, the Soaring Wind

Legendary Creature — Bird Dinosaur (3/4)

Flying
Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying.
: Creature tokens you control gain double strike until end of turn.

5.4 /10
$0.31
Asari Captain

Asari Captain

Creature — Human Samurai (4/3)

Haste
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

6.9 /10
$0.03
Boros Reckoner

Boros Reckoner

Creature — Minotaur Wizard (3/3)

Whenever Boros Reckoner is dealt damage, it deals that much damage to any target.
: Boros Reckoner gains first strike until end of turn.

8 /10
$0.12
Butcher of the Horde

Butcher of the Horde

Creature — Demon (5/4)

Flying
Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

3.6 /10
$0.17
Captain Rex Nebula

Captain Rex Nebula

Legendary Creature — Human Pilot Employee (2/2)

At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."

4.3 /10
$0.11
Diamond Faerie

Diamond Faerie

Snow Creature — Faerie (3/3)

Flying
: Snow creatures you control get +1/+1 until end of turn. ( can be paid with one mana from a snow source.)

4.8 /10
$0.79
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